{"title":"利用生成式人工智能边玩边学:设计和评估以生成式人工智能作为即时反馈互动支架的角色扮演教育游戏","authors":"Chih-Chung Chien, Hung-Yu Chan, Huei-Tse Hou","doi":"10.1080/15391523.2024.2338085","DOIUrl":null,"url":null,"abstract":"In this study, an online contextualized educational game was designed to provide interactive simulated dialogues using generative AI scaffolding (using ChatPDF) in a contextualized game as scaffold...","PeriodicalId":47444,"journal":{"name":"Journal of Research on Technology in Education","volume":"15 1","pages":""},"PeriodicalIF":5.1000,"publicationDate":"2024-04-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Learning by playing with generative AI: design and evaluation of a role-playing educational game with generative AI as scaffolding for instant feedback interaction\",\"authors\":\"Chih-Chung Chien, Hung-Yu Chan, Huei-Tse Hou\",\"doi\":\"10.1080/15391523.2024.2338085\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this study, an online contextualized educational game was designed to provide interactive simulated dialogues using generative AI scaffolding (using ChatPDF) in a contextualized game as scaffold...\",\"PeriodicalId\":47444,\"journal\":{\"name\":\"Journal of Research on Technology in Education\",\"volume\":\"15 1\",\"pages\":\"\"},\"PeriodicalIF\":5.1000,\"publicationDate\":\"2024-04-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Research on Technology in Education\",\"FirstCategoryId\":\"95\",\"ListUrlMain\":\"https://doi.org/10.1080/15391523.2024.2338085\",\"RegionNum\":2,\"RegionCategory\":\"教育学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"Social Sciences\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Research on Technology in Education","FirstCategoryId":"95","ListUrlMain":"https://doi.org/10.1080/15391523.2024.2338085","RegionNum":2,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
Learning by playing with generative AI: design and evaluation of a role-playing educational game with generative AI as scaffolding for instant feedback interaction
In this study, an online contextualized educational game was designed to provide interactive simulated dialogues using generative AI scaffolding (using ChatPDF) in a contextualized game as scaffold...
期刊介绍:
The Journal of Research on Technology in Education (JRTE) is a premier source for high-quality, peer-reviewed research that defines the state of the art, and future horizons, of teaching and learning with technology. The terms "education" and "technology" are broadly defined. Education is inclusive of formal educational environments ranging from PK-12 to higher education, and informal learning environments, such as museums, community centers, and after-school programs. Technology refers to both software and hardware innovations, and more broadly, the application of technological processes to education.