Grissa Vianney Maturana-González;Claudia Elena Durango-Vanegas;Carlos Mario Zapata-Jaramillo;Carla Maria Zapata-Rueda
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COMPETENT: A Game for Teaching Competencies Related to Software Development Teams
Competencies are skills, knowledge, and personality traits helping to obtain satisfactory performance in work teams. Software engineering games allow students for learning about computer fields in a safe and controlled environment. Commonly, such games mention skills to perform activities related to a software development team. However, competencies and competency levels are not directly related to the roles of software work teams in such games. In this paper we propose a game for improving the identification of the competencies and competency levels used in Essence for some roles of software development teams. The game allows for teaching strategies for reaching optimal competency levels for such roles.
期刊介绍:
Accounts of Chemical Research presents short, concise and critical articles offering easy-to-read overviews of basic research and applications in all areas of chemistry and biochemistry. These short reviews focus on research from the author’s own laboratory and are designed to teach the reader about a research project. In addition, Accounts of Chemical Research publishes commentaries that give an informed opinion on a current research problem. Special Issues online are devoted to a single topic of unusual activity and significance.
Accounts of Chemical Research replaces the traditional article abstract with an article "Conspectus." These entries synopsize the research affording the reader a closer look at the content and significance of an article. Through this provision of a more detailed description of the article contents, the Conspectus enhances the article's discoverability by search engines and the exposure for the research.