引领社会变革的游戏模式

IF 0.5 Q4 MANAGEMENT
Lindsay Grace
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引用次数: 0

摘要

本文强调了运用游戏状态带领人们提高各种领导职责绩效的基本原理。本文从历史、社会学和心理学的角度阐述了游戏和游戏设计在引领社会变革方面的特点。根据领导和研究各种以游戏为重点的干预措施以领导社会变革的经验,本文重点介绍了游戏状态在鼓励迭代解决问题、适应复杂问题和优化绩效方面的独特特征,并将其作为领导者可以使用的工具。它有助于说明如何利用游戏和玩耍来转换视角,找到传统方法可能无法找到的解决方案。这项工作参考了教育、政策、卫生等领域领导力计划的大量实例。本文旨在帮助领导者运用游戏的力量来解决复杂的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Patterns of Games for Leading Social Change

The current paper highlights the fundamentals of employing the play state to lead people toward improved performance across a variety of leadership responsibilities. It offers perspective on the historical, sociological, and psychological characteristics of play and game design toward leading social change. Drawing from experience leading and researching a variety of game-focused interventions to lead social change, the paper focuses on the play state's unique characteristics to encourage iterative problem solving, adjust to complex problems, and optimize performance as tools leaders can use. It helps illustrate how games and play can be used to shift perspective and find solutions more traditional approaches may not. The work references a myriad of examples across leadership initiatives in education, policy, health, and more. The paper is designed to help leadership employ the power of play to address complex problems.

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来源期刊
CiteScore
3.60
自引率
6.70%
发文量
33
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