{"title":"比较虚拟现实、视频和音频引导冥想在培养积极冥想态度方面的作用","authors":"Douglas A. Gentile, El-Lim Kim","doi":"10.1007/s12671-024-02311-y","DOIUrl":null,"url":null,"abstract":"<h3 data-test=\"abstract-sub-heading\">Objectives</h3><p>The present study aimed to test the effectiveness of virtual reality (VR) technology to promote positive attitudes toward mindfulness and to enhance motivation to practice mindfulness.</p><h3 data-test=\"abstract-sub-heading\">Method</h3><p>Participants (<i>n</i> = 409) were randomly assigned to one of four conditions: (1) VR-based meditation, (2) video-based meditation, (3) audio-based meditation, and (4) magazine article reading about meditation as a control group. All three of the meditation conditions featured the same script and audio.</p><h3 data-test=\"abstract-sub-heading\">Results</h3><p>Participants in each of the three mindfulness conditions reported an increase in state mindfulness and positive affect, and a decrease in negative affect. Compared to participants who meditated using video or audio clips, participants who meditated using VR reported mindfulness meditation to be more interesting, fun, enjoyable, and less boring. There were no differences in whether participants were distracted, mind wandering, or were absorbed in the meditation across the groups. Participants' self-reported intention to practice mindfulness meditation in the next month and their actual behavior did not differ across the groups.</p><h3 data-test=\"abstract-sub-heading\">Conclusions</h3><p>VR meditation could be useful in fostering positive mood and attitudes in regard to mindfulness practice compared to other technology-assisted meditations, but these changes are not necessarily accompanied by stronger intention to meditate in the future.</p>","PeriodicalId":18523,"journal":{"name":"Mindfulness","volume":"51 1","pages":""},"PeriodicalIF":3.1000,"publicationDate":"2024-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Comparing Virtual Reality, Video, and Audio-Guided Meditations in Fostering Positive Attitudes toward Meditation\",\"authors\":\"Douglas A. Gentile, El-Lim Kim\",\"doi\":\"10.1007/s12671-024-02311-y\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<h3 data-test=\\\"abstract-sub-heading\\\">Objectives</h3><p>The present study aimed to test the effectiveness of virtual reality (VR) technology to promote positive attitudes toward mindfulness and to enhance motivation to practice mindfulness.</p><h3 data-test=\\\"abstract-sub-heading\\\">Method</h3><p>Participants (<i>n</i> = 409) were randomly assigned to one of four conditions: (1) VR-based meditation, (2) video-based meditation, (3) audio-based meditation, and (4) magazine article reading about meditation as a control group. All three of the meditation conditions featured the same script and audio.</p><h3 data-test=\\\"abstract-sub-heading\\\">Results</h3><p>Participants in each of the three mindfulness conditions reported an increase in state mindfulness and positive affect, and a decrease in negative affect. Compared to participants who meditated using video or audio clips, participants who meditated using VR reported mindfulness meditation to be more interesting, fun, enjoyable, and less boring. There were no differences in whether participants were distracted, mind wandering, or were absorbed in the meditation across the groups. Participants' self-reported intention to practice mindfulness meditation in the next month and their actual behavior did not differ across the groups.</p><h3 data-test=\\\"abstract-sub-heading\\\">Conclusions</h3><p>VR meditation could be useful in fostering positive mood and attitudes in regard to mindfulness practice compared to other technology-assisted meditations, but these changes are not necessarily accompanied by stronger intention to meditate in the future.</p>\",\"PeriodicalId\":18523,\"journal\":{\"name\":\"Mindfulness\",\"volume\":\"51 1\",\"pages\":\"\"},\"PeriodicalIF\":3.1000,\"publicationDate\":\"2024-02-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Mindfulness\",\"FirstCategoryId\":\"3\",\"ListUrlMain\":\"https://doi.org/10.1007/s12671-024-02311-y\",\"RegionNum\":2,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"PSYCHIATRY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Mindfulness","FirstCategoryId":"3","ListUrlMain":"https://doi.org/10.1007/s12671-024-02311-y","RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"PSYCHIATRY","Score":null,"Total":0}
Comparing Virtual Reality, Video, and Audio-Guided Meditations in Fostering Positive Attitudes toward Meditation
Objectives
The present study aimed to test the effectiveness of virtual reality (VR) technology to promote positive attitudes toward mindfulness and to enhance motivation to practice mindfulness.
Method
Participants (n = 409) were randomly assigned to one of four conditions: (1) VR-based meditation, (2) video-based meditation, (3) audio-based meditation, and (4) magazine article reading about meditation as a control group. All three of the meditation conditions featured the same script and audio.
Results
Participants in each of the three mindfulness conditions reported an increase in state mindfulness and positive affect, and a decrease in negative affect. Compared to participants who meditated using video or audio clips, participants who meditated using VR reported mindfulness meditation to be more interesting, fun, enjoyable, and less boring. There were no differences in whether participants were distracted, mind wandering, or were absorbed in the meditation across the groups. Participants' self-reported intention to practice mindfulness meditation in the next month and their actual behavior did not differ across the groups.
Conclusions
VR meditation could be useful in fostering positive mood and attitudes in regard to mindfulness practice compared to other technology-assisted meditations, but these changes are not necessarily accompanied by stronger intention to meditate in the future.
期刊介绍:
Mindfulness seeks to advance research, clinical practice, and theory on mindfulness. It is interested in manuscripts from diverse viewpoints, including psychology, psychiatry, medicine, neurobiology, psychoneuroendocrinology, cognitive, behavioral, cultural, philosophy, spirituality, and wisdom traditions. Mindfulness encourages research submissions on the reliability and validity of assessment of mindfulness; clinical uses of mindfulness in psychological distress, psychiatric disorders, and medical conditions; alleviation of personal and societal suffering; the nature and foundations of mindfulness; mechanisms of action; and the use of mindfulness across cultures. The Journal also seeks to promote the use of mindfulness by publishing scholarly papers on the training of clinicians, institutional staff, teachers, parents, and industry personnel in mindful provision of services. Examples of topics include: Mindfulness-based psycho-educational interventions for children with learning, emotional, and behavioral disorders Treating depression and clinical symptoms in patients with chronic heart failure Yoga and mindfulness Cognitive-behavioral mindfulness group therapy interventions Mindfulnessness and emotional regulation difficulties in children Loving-kindness meditation to increase social connectedness Training for parents and children with ADHD Recovery from substance abuse Changing parents’ mindfulness Child management skills Treating childhood anxiety and depression