用游戏应对错误信息:系统文献综述

IF 3.7 3区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Kristian Kiili, Juho Siuko, Manuel Ninaus
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引用次数: 0

摘要

错误信息和假新闻是对社会的严重威胁。在与错误信息的斗争中,批判性阅读能力的作用至关重要。尽管以游戏为基础的干预措施取得了可喜的成果...
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tackling misinformation with games: a systematic literature review
Misinformation and fake news are severe threats to society. The role of critical reading skills is crucial in the battle against misinformation. Despite the promising results of game-based interven...
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来源期刊
Interactive Learning Environments
Interactive Learning Environments EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
12.10
自引率
11.10%
发文量
249
期刊介绍: Founded in 1990, Interactive Learning Environments publishes peer-reviewed articles on all aspects of the design and use of interactive learning environments in the broadest sense, encompassing environments that support individual learners through to environments that support collaboration amongst groups of learners or co-workers. Relevant domains of application include education and training at all levels, life-long learning and knowledge sharing. Relevant topics for articles include: adaptive systems, learning theory, pedagogy and learning design, the electronically-enhanced classroom, computer mediated communications of all kinds, computer aided assessment, the design and use of virtual learning environments and learning management systems.
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