游戏化中的学习景观:研究应用中方法论协议的需要。

IF 10.5 1区 心理学 Q1 PSYCHOLOGY, MULTIDISCIPLINARY
Matteo Orsoni, Adam Dubé, Catia Prandi, Sara Giovagnoli, Mariagrazia Benassi, Elvis Mazzoni, Martina Benvenuti
{"title":"游戏化中的学习景观:研究应用中方法论协议的需要。","authors":"Matteo Orsoni, Adam Dubé, Catia Prandi, Sara Giovagnoli, Mariagrazia Benassi, Elvis Mazzoni, Martina Benvenuti","doi":"10.1177/17456916231202489","DOIUrl":null,"url":null,"abstract":"<p><p>In education, the term \"gamification\" refers to of the use of game-design elements and gaming experiences in the learning processes to enhance learners' motivation and engagement. Despite researchers' efforts to evaluate the impact of gamification in educational settings, several methodological drawbacks are still present. Indeed, the number of studies with high methodological rigor is reduced and, consequently, so are the reliability of results. In this work, we identified the key concepts explaining the methodological issues in the use of gamification in learning and education, and we exploited the controverses identified in the extant literature. Our final goal was to set up a checklist protocol that will facilitate the design of more rigorous studies in the gamified-learning framework. The checklist suggests potential moderators explaining the link between gamification, learning, and education identified by recent reviews, systematic reviews, and meta-analyses: study design, theory foundations, personalization, motivation and engagement, game elements, game design, and learning outcomes.</p>","PeriodicalId":19757,"journal":{"name":"Perspectives on Psychological Science","volume":null,"pages":null},"PeriodicalIF":10.5000,"publicationDate":"2023-11-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Learning Landscape in Gamification: The Need for a Methodological Protocol in Research Applications.\",\"authors\":\"Matteo Orsoni, Adam Dubé, Catia Prandi, Sara Giovagnoli, Mariagrazia Benassi, Elvis Mazzoni, Martina Benvenuti\",\"doi\":\"10.1177/17456916231202489\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>In education, the term \\\"gamification\\\" refers to of the use of game-design elements and gaming experiences in the learning processes to enhance learners' motivation and engagement. Despite researchers' efforts to evaluate the impact of gamification in educational settings, several methodological drawbacks are still present. Indeed, the number of studies with high methodological rigor is reduced and, consequently, so are the reliability of results. In this work, we identified the key concepts explaining the methodological issues in the use of gamification in learning and education, and we exploited the controverses identified in the extant literature. Our final goal was to set up a checklist protocol that will facilitate the design of more rigorous studies in the gamified-learning framework. The checklist suggests potential moderators explaining the link between gamification, learning, and education identified by recent reviews, systematic reviews, and meta-analyses: study design, theory foundations, personalization, motivation and engagement, game elements, game design, and learning outcomes.</p>\",\"PeriodicalId\":19757,\"journal\":{\"name\":\"Perspectives on Psychological Science\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":10.5000,\"publicationDate\":\"2023-11-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Perspectives on Psychological Science\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://doi.org/10.1177/17456916231202489\",\"RegionNum\":1,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"PSYCHOLOGY, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Perspectives on Psychological Science","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1177/17456916231202489","RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0

摘要

在教育领域,“游戏化”一词指的是在学习过程中使用游戏设计元素和游戏体验,以增强学习者的动机和参与度。尽管研究人员努力评估游戏化对教育环境的影响,但仍然存在一些方法上的缺陷。事实上,具有高方法严谨性的研究数量减少了,结果的可靠性也随之降低。在这项工作中,我们确定了解释在学习和教育中使用游戏化的方法问题的关键概念,并利用了现有文献中发现的争议。我们的最终目标是建立一个清单协议,这将有助于在游戏化学习框架中设计更严格的研究。清单建议潜在的审查员解释游戏化、学习和教育之间的联系,这些联系是由最近的评论、系统评论和元分析确定的:研究设计、理论基础、个性化、动机和参与度、游戏元素、游戏设计和学习结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning Landscape in Gamification: The Need for a Methodological Protocol in Research Applications.

In education, the term "gamification" refers to of the use of game-design elements and gaming experiences in the learning processes to enhance learners' motivation and engagement. Despite researchers' efforts to evaluate the impact of gamification in educational settings, several methodological drawbacks are still present. Indeed, the number of studies with high methodological rigor is reduced and, consequently, so are the reliability of results. In this work, we identified the key concepts explaining the methodological issues in the use of gamification in learning and education, and we exploited the controverses identified in the extant literature. Our final goal was to set up a checklist protocol that will facilitate the design of more rigorous studies in the gamified-learning framework. The checklist suggests potential moderators explaining the link between gamification, learning, and education identified by recent reviews, systematic reviews, and meta-analyses: study design, theory foundations, personalization, motivation and engagement, game elements, game design, and learning outcomes.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Perspectives on Psychological Science
Perspectives on Psychological Science PSYCHOLOGY, MULTIDISCIPLINARY-
CiteScore
22.70
自引率
4.00%
发文量
111
期刊介绍: Perspectives on Psychological Science is a journal that publishes a diverse range of articles and reports in the field of psychology. The journal includes broad integrative reviews, overviews of research programs, meta-analyses, theoretical statements, book reviews, and articles on various topics such as the philosophy of science and opinion pieces about major issues in the field. It also features autobiographical reflections of senior members of the field, occasional humorous essays and sketches, and even has a section for invited and submitted articles. The impact of the journal can be seen through the reverberation of a 2009 article on correlative analyses commonly used in neuroimaging studies, which still influences the field. Additionally, a recent special issue of Perspectives, featuring prominent researchers discussing the "Next Big Questions in Psychology," is shaping the future trajectory of the discipline. Perspectives on Psychological Science provides metrics that showcase the performance of the journal. However, the Association for Psychological Science, of which the journal is a signatory of DORA, recommends against using journal-based metrics for assessing individual scientist contributions, such as for hiring, promotion, or funding decisions. Therefore, the metrics provided by Perspectives on Psychological Science should only be used by those interested in evaluating the journal itself.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信