使用人工智能和虚拟现实游戏的个性化物理治疗康复

Thimal Kempitiya, Daswin De Silva, E. Rio, Richard Skarbez, D. Alahakoon
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引用次数: 1

摘要

卫生保健系统和服务正在迅速向以患者为中心的护理方法过渡。作为一种高度个性化的联合医疗专业,物理治疗需要技术创新才能进入这一领域。虚拟现实(VR)技术已经被探索并成功地应用于实现这一转变,特别是在单人和多人游戏配置中。然而,大多数VR游戏并不是为个人定制的,也不适合有特殊需求的患者的康复。考虑到患者在参与VR游戏过程中产生的大量数据,人工智能(AI)可以用来提供个性化的物理治疗康复。这是一篇正在进行的论文,介绍了在单人虚拟现实游戏中使用人工智能和虚拟现实技术进行个性化物理治疗康复框架的设计和开发。完成后的框架将在一所公立医院进行试验,以评估其为不同病人群提供以病人为中心的物理治疗康复的成效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Personalised Physiotherapy Rehabilitation using Artificial Intelligence and Virtual Reality Gaming
Healthcare systems and services are rapidly transitioning towards a patient-centred care approach. As an allied health profession that is highly individualised, physiotherapy, requires technological innovations to advance into this space. Virtual Reality (VR) technologies have been explored and applied successfully towards achieving this transition, specifically in single-player and multi-player gaming configurations. However, most VR games are not customised to the individuals and not appropriate for the rehabilitation of patients with unique needs. Given the large volumes of data generated by the patient during an engagement with a VR game, Artificial Intelligence (AI) can be leveraged to deliver personalised physiotherapy rehabilitation. This is a work-in-progress paper that presents the design and development of a framework for personalised physiotherapy rehabilitation using AI and VR, in the setting of a single-player VR game. The completed framework will be trialled in a public hospital setting to evaluate its effectiveness in providing patient-centred physiotherapy rehabilitation for diverse patient cohorts.
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