蚀刻、沉积和光刻发展的水平集方法的计算性能

D. Adalsteinsson, J. Sethian
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引用次数: 1

摘要

描述了水平集技术在蚀刻、沉积和光刻发展中的二维和三维表面演变问题中的应用。该技术具有鲁棒性、准确性、牢固性和极快的特点,可以应用于高度复杂的二维和三维表面形貌演变,包括敏感通量/可见度积分定律、同时蚀刻和沉积、非凸溅射定律的影响,以及低粘着系数的离子溅射再沉积和再发射,以及表面扩散。在本文中,我们将重点关注一些最复杂问题的有效算法,并讨论这些技术的计算需求和性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Computational performance of level set methods for etching, deposition, and lithography development
The application of level set techniques to problems of two and three dimensional surface evolution in etching, deposition, and lithography development have been described. The techniques are robust, accurate, unbreakable, and extremely fast, and can be applied to highly complex two and three dimensional surface topography evolutions, including sensitive flux/visibility integration laws, simultaneous etching and deposition, effects of non-convex sputter laws demonstrating faceting, as well as ion-sputtered re-deposition and re-emission with low sticking coefficients, and surface diffusion. In this paper, we will focus on efficient algorithms for some of the most complex problems, and discuss the computational requirements and performance of these techniques.
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