文本到3D,2D场景生成系统,框架和方法:调查

Mostafa Anouar Ghorab, Abdelaziz Lakhfif
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引用次数: 1

摘要

生成3D场景和动画在我们日常生活的许多领域起着重要的作用。然而,由于手工制作难度大、费时费力,越来越多的研究人员将兴趣从自然语言描述转向自动生成和精确生成3D场景。在过去几年中获得的结果重新燃起了3D场景在我们日常活动中的广泛可用性的希望。在本调查中,我们将概述最流行的“文本”到“3D场景”转换系统及其架构,并突出其优点和缺点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Text to 3D,2D scene generation systems, Frameworks and approaches: a survey
Generating 3D scene and animation plays an important role in many domain of our daily life. However, the difficulty of its creating manually and its consumption of effort and time which pushed many and many researchers to shift their interest into the field of automatic 3D scene generation and precisely from natural language description. The results obtained during the last few years revived hopes for the widespread availability of 3D scenes in our daily activities. In this survey, we will give an overview of the most popular “Text” to “3D scenes” converting systems and their architectures highlighting their strengths and weaknesses.
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