为办公室的数字任务带来动感:设计一个可接受的发送电子邮件的活跃界面交互

P. Keller, Roy van den Heuvel, Carine Lallemand
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引用次数: 1

摘要

虽然在电脑前工作通常需要长时间坐着,但久坐的工作习惯与许多健康问题有关。为了解决这一社会问题,现有的解决方案是将体育活动作为工作之余的休息,而不是工作的一部分。在这项研究中,我们通过将平凡的数字任务转化为体力活动,探索了体力活动工作方式的愿景。作为一个研究人工制品和设计范例,我们提出了A2-I2,一个创新的发送电子邮件的有形系统。在将他们的电子邮件加载到物理“信件”令牌上后,办公室工作人员必须走到位于办公空间的物理邮箱。了解什么设计品质会影响这样的系统的体验和可接受性,是设计可接受的活跃界面交互的必要步骤。我们报告了一个有8名参与者的初步用户测试。通过这个项目,我们的目标是激发未来的有形和具体化的系统,解决工作中久坐行为的及时问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bringing Movement to Digital Tasks at the Office: Designing an Acceptably Active Interface Interaction for Sending Emails
While working on a computer typically involves sitting for prolonged periods of time, sedentary work routines are associated with numerous health issues. To address this societal concern, existing solutions trigger physical activity as a break from work, rather than a part of it. In this research, we explore a vision for physically active ways of working, by transforming mundane digital tasks into physically active ones. As a research artifact and design exemplar, we present A2-I2, an innovative tangible system for sending emails. After loading their email onto a physical “letter” token, office workers must walk to a physical mailbox located in the office space. Understanding what design qualities influence the experience and acceptability of such systems is a necessary step toward the design of acceptably active interface interactions. We report on a preliminary user test with 8 participants. With this project, we aim to inspire future tangible and embodied systems addressing the timely issue of sedentary behavior at work.
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