浮肿:一步一步的指南,工艺生物启发的文物与互动的物质

S. Xing, Bart van Dijk, Pengcheng An, Miguel Bruns, Y. Chuang, Stephen Jia Wang
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引用次数: 0

摘要

越来越多的HCI学者开始将物质性作为探索设计潜力和限制的起点。尽管理论蓬勃发展,但对初学者的实际设计过程和指导仍然缺乏。我们利用图像格式来说明我们的Puffy的制作过程,这是一种生物灵感的人工制品,其特征是模仿纤毛的表面,通过形状变化来表达拟人化的品质。我们的方法由三个关键活动(即,分析、综合和详细说明)组成,它们在整个过程中递归地交错在一起。使用这种方法,我们分析了不同的输入来源,综合了同行的批评和自我反思,并通过迭代原型详述了设计经验。在对我们的方法进行反思分析的基础上,我们总结了一组实际意义和设计建议,以告知其他从业者开始他们对交互式材料的调查。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive Materiality
A rising number of HCI scholars have begun to use materiality as a starting point for exploring the design's potential and restrictions. Despite the theoretical flourishing, the practical design process and instruction for beginner practitioners are still in scarcity. We leveraged the pictorial format to illustrate our crafting process of Puffy, a bio-inspired artifact that features a cilia-mimetic surface expressing anthropomorphic qualities through shape changes. Our approach consists of three key activities (i.e., analysis, synthesis, and detailing) interlaced recursively throughout the journey. Using this approach, we analyzed different input sources, synthesized peers’ critiques and self-reflection, and detailed the designed experience with iterative prototypes. Building on a reflective analysis of our approach, we concluded with a set of practical implications and design recommendations to inform other practitioners to initiate their investigations in interactive materiality.
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