Swoosh, Pop和Kerplunk:儿童有形听力玩具

Greg J. Corness, Kristin Carlson, Annie Sungkajun
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引用次数: 0

摘要

如果你能用手抓住声音会发生什么?推它、拉它、拉伸它、搅拌它,还是把它像意大利面条一样扔到天花板上?这项工作探讨了儿童如何在他们的环境中参与声音,并作为他们与他人的社会联系的一部分,支持有形的声音玩具。通过观察孩子们倾听和参与孤立声音的有趣过程,我们开发了三种基于声音的玩具,利用有形的具体化隐喻。本文介绍了我们的声音玩具设计,并有助于更深入地认识到声音作为有形设计的重点组成部分的影响,以有趣的方式挑战孩子们考虑声音如何影响他们的环境,以及他们如何影响声音。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Swoosh, Pop, and Kerplunk: Toys for Tangible Listening in Children
What would happen if you could catch a sound in your hands? Push or pull it, stretch it out, mix it up, or toss it at the ceiling like a spaghetti noodle? This work explores how children engage with sound in their environment, and as part of their social connection with others, supported by tangible sound toys. By looking at children’s playful processes of listening to and engaging with the isolation of sounds, we developed three sound-based toys that leverage tangible embodied metaphors. This paper presents our sound toy designs, and contributes to a deeper awareness of the affect of sound as a focused component in tangible design, to playfully challenge children to consider how sound impacts their environment, and how they can impact sound.
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