Fuzzy Evaluation Method for Haptic Perceptual Similarity

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Yan Zhang;Riting Xia;Xiaoying Sun
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引用次数: 0

Abstract

Tactile rendering in virtual interactive scenes plays an important role in improving the quality of user experience. The subjective rating is currently the mainstream measurement to assess haptic rendering realism, which ignores various subjective and objective uncertainties in the evaluation process and also neglects the mutual influence among tactile renderings. In this paper, we extend the existing subjective evaluation and systematically propose a fuzzy evaluation method of haptic rendering realism. Hierarchical fuzzy scoring based on confidence interval is introduced to reduce the difficulty of expressing tactile feeling with deterministic rating. After the fuzzy statistics based on the membership function, we further use close-degree and transitive closure to calculate the fuzzy equivalence matrix between different tactile renderings. Fuzzy clustering is carried out to complete the comprehensive evaluation in the case of multiple indicators. Five tactile objects are used to simulate various situations of tactile rendering. The experimental results of haptic perceptual similarity evaluation show the existence of fuzziness in the subjective evaluation and verify the feasibility of the proposed method applied to multi-indicator evaluation. We also conclude that the proposed method outperforms the existing methods in terms of time cost and labor cost.
触觉感知相似性的模糊评价方法。
虚拟交互场景中的触觉渲染在提高用户体验质量方面发挥着重要作用。主观评级是目前评估触觉渲染真实性的主流衡量标准,它忽略了评估过程中的各种主客观不确定性,也忽略了触觉渲染之间的相互影响。在本文中,我们扩展了现有的主观评价,系统地提出了一种触觉渲染真实感的模糊评价方法。引入了基于置信区间的分层模糊评分,以降低确定性评分表达触觉的难度。在基于隶属函数的模糊统计之后,我们进一步使用贴近度和传递闭包来计算不同触觉渲染之间的模糊等价矩阵。在多指标的情况下,进行模糊聚类以完成综合评价。使用五个触觉对象来模拟触觉渲染的各种情况。触觉感知相似性评价的实验结果表明主观评价中存在模糊性,验证了该方法应用于多指标评价的可行性。我们还得出结论,所提出的方法在时间成本和劳动力成本方面优于现有方法。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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