Mediated Social Touch With Mobile Devices: A Review of Designs and Evaluations

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Qianhui Wei;Min Li;Jun Hu
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引用次数: 0

Abstract

Background: Mediated social touch has been widely studied for remote affective communication in the field of human-computer interaction. Goal: We conducted this literature review to comprehensively understand the state of the art of the designs and evaluations of mediated social touch for mobile devices. Method: We selected 52 articles based on related keywords from four main digital libraries, i.e., ACM, IEEE, Springer, and Scopus. Results: We summarized from these articles how mediated social touch signal is designed, prototyped, and evaluated, and what the main research findings are. Based on the analysis, we identified opportunities for later work.
移动设备的媒介社交接触:设计和评估综述。
背景:在人机交互领域,中介社交触摸已被广泛研究用于远程情感交流。目标:我们进行了这篇文献综述,以全面了解移动设备中介社交触摸的设计和评估的最新技术。方法:我们从ACM、IEEE、Springer和Scopus四个主要数字图书馆中根据相关关键词选择了52篇文章。结果:我们从这些文章中总结了中介社交触摸信号是如何设计、原型化和评估的,以及主要的研究结果。根据分析,我们确定了以后工作的机会。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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