{"title":"Accessibility and Positive Applied Uses of Extended Reality for Users With Reduced Mobility","authors":"Alicia Cañellas-Mayor;Laura Aymerich-Franch","doi":"10.1109/RITA.2023.3250585","DOIUrl":null,"url":null,"abstract":"This article presents the results of exploratory research to examine the accessibility limitations that eXtended Reality (XR) presents for people with reduced mobility. The research used in-depth interviews with experts and the application of the Delphi method. In particular, we explored potential solutions to provide a more accessible and usable XR, and looked at positive applied uses of this technology in terms of improving the well-being of people with reduced mobility. The results will be used to develop a cultural and educational XR prototype.","PeriodicalId":38963,"journal":{"name":"Revista Iberoamericana de Tecnologias del Aprendizaje","volume":"18 1","pages":"100-106"},"PeriodicalIF":1.0000,"publicationDate":"2023-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Revista Iberoamericana de Tecnologias del Aprendizaje","FirstCategoryId":"1085","ListUrlMain":"https://ieeexplore.ieee.org/document/10056269/","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 0
Abstract
This article presents the results of exploratory research to examine the accessibility limitations that eXtended Reality (XR) presents for people with reduced mobility. The research used in-depth interviews with experts and the application of the Delphi method. In particular, we explored potential solutions to provide a more accessible and usable XR, and looked at positive applied uses of this technology in terms of improving the well-being of people with reduced mobility. The results will be used to develop a cultural and educational XR prototype.