Cristian Felipe Blanco-Diaz, Leonardo Cappello, Strahinja Dosen
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引用次数: 0
Abstract
Somatosensory feedback is essential for fine motor control, yet it remains a challenge to restore it in assistive technologies such as prostheses or exoskeletons. This study investigates osseoperception-the perception of vibrotactile and auditory sensations through bone conduction- a feedback approach that has unique advantages but is rarely considered in literature. We have systematically assessed the psychometric properties of this method across four anatomical sites: the pisiform bone (PB) at the wrist, the olecranon (OL) at the elbow, the clavicle (CL) at the shoulder, and the mastoid process (MP) at the head. Twelve healthy participants underwent four psychophysical experiments to assess sensation discrimination, perception thresholds (PTs), and just-noticeable differences (JNDs) for amplitude and frequency. All tests have been performed at three frequencies (low, medium and high), except for JND, which was determined at two frequencies (low and high). Vibrotactile sensations predominated at low frequencies, whereas auditory sensations emerged at higher frequencies. PB and OL exhibited similar psychometric responses, mostly eliciting vibrations and mixed vibro-auditory sensations, while CL showed responses more comparable to MP, including a higher probability of occurrence of mixed and auditory sensations. PT showed significant differences, whereas JND did not differ significantly across the three upper limb landmarks (PB, OL and CL). Overall, these findings demonstrate that multiple upper-limb bony landmarks can reliably evoke osseoperceptive sensations, supporting their potential use as a single-channel multimodal feedback interface in assistive technologies, both wearable and implantable. The present study shows that there is flexibility in the placement of the bone transducer, which can be chosen based on the requirements of a specific application (e.g., OL for transradial amputation, and CL for transhumeral amputations).
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.