Mohamad AlMekkawi, Rouwida ElKhalil, Sylivia Nalubega, Suthan Pandarakutty, Imad Maalouf, Aisha Aldawsari, Ibrahim Bashayreh, Mohammed Al Maqbali
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引用次数: 0
Abstract
Background
Virtual reality (VR) and augmented reality (AR) are increasingly used in undergraduate nursing education to enhance clinical learning, but evidence across learning domains remains varied.
Aim
To evaluate the effectiveness of VR/AR interventions on cognitive, psychomotor, and affective outcomes in undergraduate nursing students.
Methods
A systematic review and meta-analysis were conducted in accordance with PRISMA guidelines. Randomized controlled trials and quasi-experimental studies (2015–2025) were identified across 5 databases. Sixty-two studies (n = 5,657) met the inclusion criteria. Risk of bias was assessed using the OHAT tool. Random-effects models estimated standardized mean differences (SMDs) with 95% confidence intervals.
Results
VR/AR interventions improved knowledge (SMD = 0.48), self-confidence (SMD = 0.44), satisfaction (SMD = 0.52), and engagement (SMD = 0.42), with a large effect on clinical skill performance (SMD = 1.17). No significant effect was found for critical thinking. Substantial heterogeneity was observed.
Conclusion
VR/AR interventions appear particularly effective for clinical skill development. Improvements in perceived outcomes should be interpreted alongside objective measures.
期刊介绍:
Teaching and Learning in Nursing is the Official Journal of the National Organization of Associate Degree Nursing. The journal is dedicated to the advancement of Associate Degree Nursing education and practice, and promotes collaboration in charting the future of health care education and delivery. Topics include: - Managing Different Learning Styles - New Faculty Mentoring - Legal Issues - Research - Legislative Issues - Instructional Design Strategies - Leadership, Management Roles - Unique Funding for Programs and Faculty