A Distributed Protocol to Virtualize All-to-All Connectivity in a Class of Multiagent Systems.

IF 11.3 1区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS
Luigi D'Alfonso, Giuseppe Fedele
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引用次数: 0

Abstract

This article addresses the challenge of achieving virtual full connectivity in multiagent systems (MASs) through a novel distributed protocol. Leveraging finite-time convergent observers, the proposed method enables each agent to estimate the states of all nonneighboring agents, facilitating seamless coordination in scenarios where direct communication links are absent. Unlike conventional approaches that focus on leader-following or partial connectivity frameworks, this method ensures mutual state estimation among all agents, thus enabling scalable control. The proposed model incorporates physical constraints, such as bounded agent velocity, which ensures practical realizability and allows the appropriate tuning of observer parameters to guarantee convergence within a finite time. A smooth transition function is introduced to integrate estimated states into the interaction dynamics, ensuring stability and continuity during the transition to a virtually fully connected topology. The system's properties, including collision avoidance, are preserved throughout this transition by deriving a new potential function that accounts for both directly connected and virtually connected agents. The theoretical contributions are validated through a rigorous analysis of convergence properties and the preservation of key interaction rules. Numerical results demonstrate the applicability of the proposed approach.

一类多智能体系统中虚拟化全对全连接的分布式协议。
本文讨论了通过一种新的分布式协议在多代理系统(MASs)中实现虚拟完全连接的挑战。该方法利用有限时间收敛观测器,使每个智能体能够估计所有非相邻智能体的状态,从而在没有直接通信链路的情况下实现无缝协调。与传统的关注领导者跟随或部分连接框架的方法不同,该方法确保所有代理之间的相互状态估计,从而实现可扩展的控制。该模型结合了有限智能体速度等物理约束,保证了实际可实现性,并允许适当调整观测器参数以保证在有限时间内收敛。引入平滑过渡函数将估计状态集成到相互作用动力学中,确保过渡到几乎完全连接的拓扑结构期间的稳定性和连续性。系统的属性,包括避免碰撞,在整个过渡过程中,通过推导一个新的潜在函数来保留直接连接和虚拟连接的代理。通过对收敛特性的严格分析和关键交互规则的保留,验证了理论贡献。数值结果表明了该方法的适用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Cybernetics
IEEE Transactions on Cybernetics COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-COMPUTER SCIENCE, CYBERNETICS
CiteScore
25.40
自引率
11.00%
发文量
1869
期刊介绍: The scope of the IEEE Transactions on Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or machine, human, and organizations. The scope includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, cognitive systems, decision making, and robotics, to the extent that they contribute to the theme of cybernetics or demonstrate an application of cybernetics principles.
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