Physics-Driven Learning Framework for Tomographic Tactile Sensing

IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
IEEE Transactions on Haptics Pub Date : 2026-07-01 Epub Date: 2026-07-15 DOI:10.1109/TOH.2026.3714215
Xuanxuan Yang;Xiuyang Zhang;Haofeng Chen;Gang Ma;Xiaojie Wang
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引用次数: 0

Abstract

Electrical impedance tomography (EIT) provides an attractive solution for large-area tactile sensing due to its minimal wiring and geometric flexibility, but its nonlinear inverse problem often leads to severe artifacts and inaccurate reconstruction. This work presents PhyDNN, a physics-driven deep reconstruction framework that embeds the EIT forward model directly into the learning objective. By jointly minimizing the discrepancy between predicted and ground-truth conductivity maps and enforcing consistency with the forward PDE, PhyDNN reduces the opaque nature of deep networks and improves both physical plausibility and generalization. To enable efficient backpropagation, we design a differentiable forward-operator network that accurately approximates the nonlinear EIT response, allowing fast physics-guided training. Extensive simulations and real tactile experiments on a 16-electrode soft sensor demonstrate that PhyDNN consistently outperforms NOSER, TV, and standard DNNs in reconstructing contact shape and location. The proposed method yields fewer artifacts, sharper boundaries, and higher quantitative scores, demonstrating its effectiveness for high-quality tomographic tactile sensing.
物理驱动的层析触觉感知学习框架。
电阻抗断层成像技术(EIT)以其最小布线和几何灵活性为大面积触觉传感提供了一种有吸引力的解决方案,但其非线性逆问题往往导致严重的伪影和不准确的重建。这项工作提出了PhyDNN,这是一个物理驱动的深度重建框架,将EIT正向模型直接嵌入到学习目标中。通过共同减少预测和真实电导率图之间的差异,并加强与前向PDE的一致性,PhyDNN减少了深度网络的黑箱性质,提高了物理合理性和泛化性。为了实现有效的反向传播,我们设计了一个可微的前向算子网络,它精确地近似非线性EIT响应,允许快速的物理指导训练。在16电极软传感器上进行的大量模拟和真实触觉实验表明,PhyDNN在重建接触形状和位置方面始终优于NOSER, TV和标准dnn。提出的方法产生更少的伪影,更清晰的边界和更高的定量分数,证明了其对高质量层析触觉传感的有效性。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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