Xuanxuan Yang;Xiuyang Zhang;Haofeng Chen;Gang Ma;Xiaojie Wang
{"title":"Physics-Driven Learning Framework for Tomographic Tactile Sensing","authors":"Xuanxuan Yang;Xiuyang Zhang;Haofeng Chen;Gang Ma;Xiaojie Wang","doi":"10.1109/TOH.2026.3714215","DOIUrl":null,"url":null,"abstract":"Electrical impedance tomography (EIT) provides an attractive solution for large-area tactile sensing due to its minimal wiring and geometric flexibility, but its nonlinear inverse problem often leads to severe artifacts and inaccurate reconstruction. This work presents PhyDNN, a physics-driven deep reconstruction framework that embeds the EIT forward model directly into the learning objective. By jointly minimizing the discrepancy between predicted and ground-truth conductivity maps and enforcing consistency with the forward PDE, PhyDNN reduces the opaque nature of deep networks and improves both physical plausibility and generalization. To enable efficient backpropagation, we design a differentiable forward-operator network that accurately approximates the nonlinear EIT response, allowing fast physics-guided training. Extensive simulations and real tactile experiments on a 16-electrode soft sensor demonstrate that PhyDNN consistently outperforms NOSER, TV, and standard DNNs in reconstructing contact shape and location. The proposed method yields fewer artifacts, sharper boundaries, and higher quantitative scores, demonstrating its effectiveness for high-quality tomographic tactile sensing.","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"19 3","pages":"762-769"},"PeriodicalIF":3.1000,"publicationDate":"2026-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Haptics","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/11611622/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/7/15 0:00:00","PubModel":"Epub","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Electrical impedance tomography (EIT) provides an attractive solution for large-area tactile sensing due to its minimal wiring and geometric flexibility, but its nonlinear inverse problem often leads to severe artifacts and inaccurate reconstruction. This work presents PhyDNN, a physics-driven deep reconstruction framework that embeds the EIT forward model directly into the learning objective. By jointly minimizing the discrepancy between predicted and ground-truth conductivity maps and enforcing consistency with the forward PDE, PhyDNN reduces the opaque nature of deep networks and improves both physical plausibility and generalization. To enable efficient backpropagation, we design a differentiable forward-operator network that accurately approximates the nonlinear EIT response, allowing fast physics-guided training. Extensive simulations and real tactile experiments on a 16-electrode soft sensor demonstrate that PhyDNN consistently outperforms NOSER, TV, and standard DNNs in reconstructing contact shape and location. The proposed method yields fewer artifacts, sharper boundaries, and higher quantitative scores, demonstrating its effectiveness for high-quality tomographic tactile sensing.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.