Active Lubrication Brakes in Tabletop and Hand-Held Haptic Surgical Drilling Simulators

IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
IEEE Transactions on Haptics Pub Date : 2026-07-01 Epub Date: 2026-06-29 DOI:10.1109/TOH.2026.3708079
Marion Pontreau;Sabrina Panëels;Sylvain Bouchigny;Sinan Haliyo
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引用次数: 0

Abstract

Haptic user interfaces that provide both kinesthetic and vibrotactile feedback have strong potential to enhance a wide range of medical training simulations. Yet, designing such devices remains challenging due to constraints related to integration, workspace, cost, and the need for diverse feedback types. To address these issues, we investigated the applicability of a novel type of brake based on the active lubrication principle. This actuator is compact, low-cost, and able to deliver both kinesthetic and vibrotactile feedback. To demonstrate its advantages, we focused on maxillofacial drilling in surgical training. We designed, implemented and evaluated a one-degree-of-freedom drill mock-up embedded into a tabletop prototype able to render axial forces up to 4.5 N. To assess both the relevance of combined feedback and the suitability of this actuator for surgical simulation, we conducted two studies: one with fourteen non-surgeon participants and another with six maxillofacial surgeons. Results confirm the potential of this actuation approach for surgery simulators and highlighted the importance of combined kinesthetic and vibrotactile feedback to improve realism, user preference, and task performance. Based on the surgeons’ feedback, we then proposed a redesigned brake, with an improved control method, implemented in a new hand-held version of a drill replica. Preliminary characterisation shows that the new prototype can render forces up to 5.5 N and produce higher vibration amplitudes than the initial design.
台式和手持式触觉外科钻孔模拟器的主动润滑制动器。
提供动觉和振动触觉反馈的触觉用户界面具有强大的潜力,可以增强广泛的医学训练模拟。然而,由于集成、工作空间、成本以及对各种反馈类型的需求等方面的限制,设计这样的设备仍然具有挑战性。为了解决这些问题,我们研究了一种基于主动润滑原理的新型制动器的适用性。这种致动器结构紧凑,成本低,能够同时提供动觉和振动触觉反馈。为了证明其优势,我们将重点放在颌面训练上。我们设计、实现并评估了一个嵌入桌面原型的单自由度钻头模型,该模型能够提供高达4.5 n的轴向力。为了评估联合反馈的相关性以及该驱动器用于手术模拟的适用性,我们进行了两项研究:一项研究有14名非外科医生参与,另一项研究有6名颌面外科医生参与。结果证实了这种驱动方法在手术模拟器中的潜力,并强调了运动感觉和振动触觉相结合的反馈对提高真实感、用户偏好和任务性能的重要性。根据外科医生的反馈,我们提出了一种重新设计的制动器,采用改进的控制方法,在一个新的手持式钻头复制品中实现。初步表征表明,新原型可以提供高达5.5 N的力,并产生比初始设计更高的振动幅值。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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