{"title":"Entrapment in games: Reframing persistence in the I-PACE framework.","authors":"Paweł Strojny, Michał Kłosiński","doi":"10.1556/2006.2025.00459","DOIUrl":null,"url":null,"abstract":"<p><p>This paper introduces entrapment as a socio-cognitive pathway of gaming persistence that complements the gratification-compensation sequence in the I-PACE framework. Drawing on escalation-of-commitment theory, identity maintenance, sunk-cost reasoning, and social obligations, we argue that contemporary game architectures, especially gacha systems, transform cumulative investments of time, money, and identity into barriers against disengagement. Empirical signals, including sunk-cost effects, gaming-contingent self-worth, loss aversion, and amotivation, indicate that after initial gratification, persistence may become decoupled from enjoyment and remain both measurable and clinically relevant. Entrapment is not a universal endpoint but an optional trajectory, clarifying why some players continue \"without joy\" and underscoring implications for assessment, intervention, and responsible design.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":"19-25"},"PeriodicalIF":6.3000,"publicationDate":"2026-03-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC13132418/pdf/","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Behavioral Addictions","FirstCategoryId":"3","ListUrlMain":"https://doi.org/10.1556/2006.2025.00459","RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/4/2 0:00:00","PubModel":"Print","JCR":"Q1","JCRName":"PSYCHIATRY","Score":null,"Total":0}
引用次数: 0
Abstract
This paper introduces entrapment as a socio-cognitive pathway of gaming persistence that complements the gratification-compensation sequence in the I-PACE framework. Drawing on escalation-of-commitment theory, identity maintenance, sunk-cost reasoning, and social obligations, we argue that contemporary game architectures, especially gacha systems, transform cumulative investments of time, money, and identity into barriers against disengagement. Empirical signals, including sunk-cost effects, gaming-contingent self-worth, loss aversion, and amotivation, indicate that after initial gratification, persistence may become decoupled from enjoyment and remain both measurable and clinically relevant. Entrapment is not a universal endpoint but an optional trajectory, clarifying why some players continue "without joy" and underscoring implications for assessment, intervention, and responsible design.
期刊介绍:
The aim of Journal of Behavioral Addictions is to create a forum for the scientific information exchange with regard to behavioral addictions. The journal is a broad focused interdisciplinary one that publishes manuscripts on different approaches of non-substance addictions, research reports focusing on the addictive patterns of various behaviors, especially disorders of the impulsive-compulsive spectrum, and also publishes reviews in these topics. Coverage ranges from genetic and neurobiological research through psychological and clinical psychiatric approaches to epidemiological, sociological and anthropological aspects.