A three-dimensional arbitrary grid material point method for large deformation problems with geometrically complex boundaries

IF 6.2 1区 工程技术 Q1 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Computers and Geotechnics Pub Date : 2026-05-01 Epub Date: 2026-02-14 DOI:10.1016/j.compgeo.2026.107993
Hongyu Ma, Ruopu Zhou, Xiong Zhang
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引用次数: 0

Abstract

The Material Point Method (MPM) is a hybrid “mesh-particle” approach for large deformation simulations that avoids the high computational costs and boundary challenges of traditional meshfree particle methods. However, bottlenecks arise when modeling geometrically complex boundaries, especially in three dimensions. In this article, a three-dimensional arbitrary grid material point method (3D-AGMPM) is proposed to construct complex boundaries using polyhedral grid cells. This novel method establishes a unified framework for various cell types. In the particle-to-grid mapping procedure, the 3D-Wachspress basis functions are introduced as shape functions for arbitrary grid cells, while an improved hash-cell based particle localization algorithm is proposed to enhance computational efficiency. Nonlinear frictional boundary conditions are proposed in a trial-correction framework to model the frictional interaction between the body and complex geometric surfaces. In addition, a contact algorithm for polyhedral cells is proposed to handle contacts among multiple bodies within the arbitrary grid. Several benchmarks demonstrate the effectiveness of the proposed 3D-AGMPM for handling problems involving complex geometric boundaries. Furthermore, practical case studies, such as the Wangjiayan landslide, highlight its robustness and potential in addressing large-scale, complex engineering problems. Due to the simple implementation, flexibility, and high efficiency, the proposed 3D-AGMPM shows promise as a powerful tool for solving large deformation problems with geometrically complex boundaries.
具有几何复杂边界的大变形问题的三维任意网格材料点法
材料点法(MPM)是一种用于大变形模拟的混合“网格-粒子”方法,它避免了传统的无网格粒子方法的高计算成本和边界挑战。然而,在几何上复杂的边界建模时,特别是在三维空间中,就会出现瓶颈。本文提出了一种利用多面体网格单元构建复杂边界的三维任意网格材料点法(3D-AGMPM)。这种新方法为各种细胞类型建立了统一的框架。在粒子到网格的映射过程中,引入3D-Wachspress基函数作为任意网格单元的形状函数,提出了一种改进的基于哈希单元的粒子定位算法,提高了计算效率。在试验-修正框架中提出了非线性摩擦边界条件来模拟物体与复杂几何表面之间的摩擦相互作用。此外,提出了一种多面体单元接触算法,用于处理任意网格内多个体之间的接触。几个基准测试证明了所提出的3D-AGMPM在处理涉及复杂几何边界的问题方面的有效性。此外,实际案例研究,如王家岩滑坡,突出了其在解决大规模复杂工程问题方面的稳健性和潜力。由于实现简单、灵活和高效,所提出的3D-AGMPM有望成为解决具有几何复杂边界的大变形问题的有力工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computers and Geotechnics
Computers and Geotechnics 地学-地球科学综合
CiteScore
9.10
自引率
15.10%
发文量
438
审稿时长
45 days
期刊介绍: The use of computers is firmly established in geotechnical engineering and continues to grow rapidly in both engineering practice and academe. The development of advanced numerical techniques and constitutive modeling, in conjunction with rapid developments in computer hardware, enables problems to be tackled that were unthinkable even a few years ago. Computers and Geotechnics provides an up-to-date reference for engineers and researchers engaged in computer aided analysis and research in geotechnical engineering. The journal is intended for an expeditious dissemination of advanced computer applications across a broad range of geotechnical topics. Contributions on advances in numerical algorithms, computer implementation of new constitutive models and probabilistic methods are especially encouraged.
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