The Ethics of Digital Touch.

IF 2.8 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Nicholas A Barrow, Orestis Georgiou, Patrick N Haggard
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引用次数: 0

Abstract

Digital touch refers to haptic technologies that deliver somatic sensations primarily via cutaneous mechanoreceptors, with additional involvement of deeper receptors (e.g., muscles and joints). Like all emerging technologies, its benefits must be balanced against potential risks. We explore ethical concerns for future digital touch technologies by analysing the distinctive physiology and function of the human somatosensory system. Much current research on digital touch focuses on active touch. However, we argue that most pressing ethical concerns emerge with passive touch, where touch stimuli are controlled by external agents. First, somatosensation is "always on". Haptic technologies such as alerting systems often make use of this sensory availability, although doing so potentially undermines our sensory autonomy-the right to control our own sensations. Second, users need transparency about who/what is touching them and why, necessitating clear consent mechanisms. Third, as touch directly connects us with our environment, haptics that alter this interaction pose significant epistemic challenges, potentially distorting a user's perception of reality. Our analysis raises critical questions about cultural norms, privacy of bodily sensation, bodily self-awareness, control, transparency, and epistemic procedures. We propose an ethical design framework for digital touch, comprising four simple questions to guide future development of digital touch systems.

数字触摸的伦理。
数字触摸是指主要通过皮肤机械感受器传递躯体感觉的触觉技术,它还涉及更深层次的感受器(例如肌肉和关节)。像所有新兴技术一样,它的好处必须与潜在风险相平衡。我们通过分析人体体感系统的独特生理和功能来探讨未来数字触摸技术的伦理问题。目前许多关于数字触摸的研究都集中在主动触摸上。然而,我们认为最紧迫的伦理问题出现在被动触摸中,其中触摸刺激是由外部代理控制的。首先,身体感觉是“永远开着的”。像警报系统这样的触觉技术经常利用这种感官的可用性,尽管这样做可能会破坏我们的感官自主性——控制我们自己感觉的权利。其次,用户需要知道谁/什么在接触他们,以及为什么要接触他们,这就需要明确的同意机制。第三,由于触摸直接将我们与环境联系在一起,改变这种互动的触觉带来了重大的认知挑战,可能会扭曲用户对现实的感知。我们的分析提出了关于文化规范、身体感觉隐私、身体自我意识、控制、透明度和认知程序的关键问题。我们提出了一个数字触摸的道德设计框架,包括四个简单的问题,以指导数字触摸系统的未来发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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