The motivational consequences of boredom.

IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL
Christopher Mlynski, Thomas Goschke, Franziska M Korb, Veronika Job
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引用次数: 0

Abstract

Boredom is traditionally seen as an aversive state linked to impulsivity, overeating, and drug use. However, contemporary models suggest its negative outcomes stem from its role in motivating behavioural or cognitive shifts to find increased challenge or meaning in unstimulating situations. This study examined whether boredom promotes challenge-seeking, even when additional challenge offers no extrinsic value. In an experiment (N = 297), boredom was manipulated using a video-watching paradigm. Participants then completed 50 mental arithmetic problems, freely selecting difficulty from five levels, with no external rewards. Results did not support a preregistered main effect of the boredom manipulation on challenge selection. However, structural equation modelling, designed to disentangle the two proposed motivational consequences of boredom - increased desire for challenge versus increased desire for meaning - revealed a significant indirect effect: the boredom induction influenced individuals' self-reported desire to seek challenges, which, in turn, predicted challenge-seeking behaviour. In contrast, no such indirect effect emerged through self-reported desire to seek meaning. Furthermore, analyses revealed that challenge-seeking behaviour reduced boredom following induction and buffered against boredom formation in the control condition. These findings suggest boredom can motivate individuals to seek and engage in more challenging activities for the intrinsic value they provide in alleviating boredom.

无聊的动机后果。
传统上,无聊被视为一种令人厌恶的状态,与冲动、暴饮暴食和吸毒有关。然而,当代模型表明,它的负面结果源于它在激励行为或认知转变方面的作用,以在非刺激的情况下寻找更大的挑战或意义。这项研究考察了无聊是否会促进寻求挑战,即使额外的挑战没有外在价值。在一项实验中(N = 297),通过观看视频的范式来操纵无聊感。然后,参与者完成50道心算题,在没有外部奖励的情况下,从五个级别中自由选择难度。结果不支持无聊操作对挑战选择的预登记主效应。然而,结构方程模型,旨在解开无聊的两种动机后果-增加挑战的欲望与增加对意义的渴望-揭示了一个重要的间接影响:无聊诱导影响个人自我报告的寻求挑战的欲望,而这反过来又预测了寻求挑战的行为。相比之下,自我报告的寻求意义的愿望没有出现这种间接影响。此外,分析表明,寻求挑战行为减少了诱导后的无聊感,并缓冲了控制条件下无聊感的形成。这些发现表明,无聊可以激励人们寻求并参与更具挑战性的活动,因为这些活动在缓解无聊方面具有内在价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Cognition & Emotion
Cognition & Emotion PSYCHOLOGY, EXPERIMENTAL-
CiteScore
4.90
自引率
7.70%
发文量
90
期刊介绍: Cognition & Emotion is devoted to the study of emotion, especially to those aspects of emotion related to cognitive processes. The journal aims to bring together work on emotion undertaken by researchers in cognitive, social, clinical, and developmental psychology, neuropsychology, and cognitive science. Examples of topics appropriate for the journal include the role of cognitive processes in emotion elicitation, regulation, and expression; the impact of emotion on attention, memory, learning, motivation, judgements, and decisions.
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