{"title":"Integrating Deep Model-Based Learning With Modular State-Based Stackelberg Games for Self-Optimizing Distributed Production Systems.","authors":"Steve Yuwono,Andreas Schwung,Dorothea Schwung","doi":"10.1109/tcyb.2025.3610707","DOIUrl":null,"url":null,"abstract":"This article introduces a novel integration of deep model-based learning with modular state-based Stackelberg games (Mod-SbSG) for distributed self-optimization in manufacturing systems, using a sample-efficient approach. Model-free Mod-SbSG requires frequent interactions with real systems to find optimal solutions, which can be costly, time-consuming, and risky in industrial settings. Prior studies handled this by using digital representations to train Mod-SbSG players, but accurate representations are often difficult to develop. Hence, our framework replaces digital representations with deep learning methods that learn system dynamics, optimize policies within Mod-SbSG, and reduce real-world interactions. The method includes two main steps: 1) designing deep learning models to predict system dynamics and 2) training Mod-SbSG players in virtual environments. We evaluate single-and multistep predictors and demonstrate network reuse for transfer learning in adaptable systems, which reduces real system interactions by 77.78% in a laboratory testbed industrial control scenario.","PeriodicalId":13112,"journal":{"name":"IEEE Transactions on Cybernetics","volume":"18 1","pages":""},"PeriodicalIF":10.5000,"publicationDate":"2025-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Cybernetics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/tcyb.2025.3610707","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
This article introduces a novel integration of deep model-based learning with modular state-based Stackelberg games (Mod-SbSG) for distributed self-optimization in manufacturing systems, using a sample-efficient approach. Model-free Mod-SbSG requires frequent interactions with real systems to find optimal solutions, which can be costly, time-consuming, and risky in industrial settings. Prior studies handled this by using digital representations to train Mod-SbSG players, but accurate representations are often difficult to develop. Hence, our framework replaces digital representations with deep learning methods that learn system dynamics, optimize policies within Mod-SbSG, and reduce real-world interactions. The method includes two main steps: 1) designing deep learning models to predict system dynamics and 2) training Mod-SbSG players in virtual environments. We evaluate single-and multistep predictors and demonstrate network reuse for transfer learning in adaptable systems, which reduces real system interactions by 77.78% in a laboratory testbed industrial control scenario.
期刊介绍:
The scope of the IEEE Transactions on Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or machine, human, and organizations. The scope includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, cognitive systems, decision making, and robotics, to the extent that they contribute to the theme of cybernetics or demonstrate an application of cybernetics principles.