{"title":"Towards Tactile Communication of English Language: A Visual Handbook Enhances Letter Learning","authors":"Tawanda Denzel Nyasulu;Shengzhi Du;Nico Steyn;Qingxue Liu;Syeda Nadiah Fatima Nahri;Hui Yu","doi":"10.1109/TOH.2025.3596843","DOIUrl":null,"url":null,"abstract":"The haptic communication of languages by engaging wearable displays has recently attracted much attention because of the continuous technological improvements (e.g., miniaturized hardware, and software). Currently, one of the primary research goals towards the haptic communication of language is to develop training protocols that reduce the time of learning by making the learning experience less cumbersome. This study provides a novel training protocol by separating learning into two sections, that is, offline, and online training. During offline training, the technique is based on visual learning, i.e., the spatial-temporal information of the haptic patterns is obtained by sight without stimulating the skin. During online training, the technique is based on kinesthetic learning, i.e., the knowledge of the patterns is obtained by hands-on experience. The learning of English letters is used to illustrate the proposed technique. The results show that the proposed two-section protocol lowers the time of online learning in the state-of-the-art methods.","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"18 3","pages":"809-814"},"PeriodicalIF":2.8000,"publicationDate":"2025-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Haptics","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/11122873/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
The haptic communication of languages by engaging wearable displays has recently attracted much attention because of the continuous technological improvements (e.g., miniaturized hardware, and software). Currently, one of the primary research goals towards the haptic communication of language is to develop training protocols that reduce the time of learning by making the learning experience less cumbersome. This study provides a novel training protocol by separating learning into two sections, that is, offline, and online training. During offline training, the technique is based on visual learning, i.e., the spatial-temporal information of the haptic patterns is obtained by sight without stimulating the skin. During online training, the technique is based on kinesthetic learning, i.e., the knowledge of the patterns is obtained by hands-on experience. The learning of English letters is used to illustrate the proposed technique. The results show that the proposed two-section protocol lowers the time of online learning in the state-of-the-art methods.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.