Clutter costs in head-mounted displays: a study examining trade-offs between overlay and adjacent presentation of information.

IF 3.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Amelia C Warden, Christopher D Wickens, Daniel Rehberg, Benjamin A Clegg, Francisco R Ortega
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Abstract

This work examines the influence of clutter when presenting information with a head-mounted display (HMD). We compare clutter costs when displays overlay a real-world scene to the costs of visual scanning required when displays are presented separately. Using an HMD in safety-critical environments reduces repetitive visual scanning and head movements that can become effortful with separate displays, such as a tablet. However, a trade-off occurs with overlay displays when low visibility information in the scene is needed or when perceiving text and symbols on the display requires high visual acuity. To examine this scan-clutter tradeoff, participants performed tasks requiring focused attention on either the scene or the display. The HMD either overlaid the critical aspects of the scene or was presented adjacent to the scene. The amount of clutter in both domains was quantified and manipulated. The HMD overlay and adjacent conditions showed similar performance for accuracy, but the overlay condition hindered tasks requiring focused attention on the scene. Perceiving clutter as perceptually closer was attributed to a biological tendency to prioritize information closer to the observer, which disproportionately harmed attention to scene information. Increasing clutter in both domains caused an increasing cost to both speed and accuracy. The results speak favorably to using an HMD, but signal the need to be cautious of the negative effects of clutter in either domain. These results highlight the importance of carefully designing HMDs to minimize clutter, especially when scene information is required.

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头戴式显示器的杂乱成本:一项检查重叠和相邻信息呈现之间权衡的研究。
这项工作考察了用头戴式显示器(HMD)显示信息时杂乱的影响。我们比较了显示器覆盖真实场景时的杂波成本与显示器单独呈现时所需的视觉扫描成本。在安全至关重要的环境中使用HMD可以减少重复的视觉扫描和头部运动,而使用单独的显示器(如平板电脑)可能会变得费力。然而,当需要场景中的低可见度信息或当感知显示上的文本和符号需要高视觉灵敏度时,覆盖显示就会出现权衡。为了检验这种扫描与杂乱之间的权衡,参与者执行的任务需要将注意力集中在场景或显示器上。HMD要么覆盖场景的关键方面,要么在场景附近呈现。在这两个领域的杂波量被量化和操纵。HMD叠加和相邻条件在精度上表现相似,但叠加条件阻碍了需要集中注意力的任务。将杂乱感知为感知上更近归因于一种生物学倾向,即优先考虑更接近观察者的信息,这不成比例地损害了对场景信息的关注。这两个领域的混乱增加导致速度和准确性的成本增加。结果表明,使用HMD是有利的,但也表明,在任何一个领域都需要小心杂波的负面影响。这些结果强调了仔细设计hmd以最小化杂乱的重要性,特别是当需要场景信息时。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
6.80
自引率
7.30%
发文量
96
审稿时长
25 weeks
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