Daniel E Genaro, Laura C Marrelli, Erika E Howe, Emma B Plater, Michael Apollinaro, John Zettel, Leah R Bent
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引用次数: 0
Abstract
Amputation of a lower limb not only affects mobility but also interferes with sensory feedback, leading to an elevated risk of falls among individuals living with amputation. Sensory substitution, achieved through tactile displays embedded in transfemoral prosthetic sockets, presents a promising non-invasive solution to provide artificial sensation to users. However, for this approach to be effective, users must accurately perceive distinct combinations of vibrations, a capacity limited by their two-point discrimination ability. This study examined whether spacing two vibrotactile stimuli within the 20-30 mm range, on the thigh, enabled the perception of distinct points and whether vibration frequency affected spatial acuity. We defined the ability to perceive two distinct points as achieving at least a 75% accuracy in responses, and based on this criterion, we determined that the minimum distance required for two-point discrimination lies between 25 mm and 30 mm. Notably, our study revealed that spatial acuity was not altered when vibrating at either low (30 Hz) or high (150 Hz) frequencies, provided the vibrations were at the perceptual threshold. Lastly, our findings consistently favoured stimuli that were spaced out vertically over horizontal ones. These findings contribute to the improvement of tactile displays intended for sensory substitution in transfemoral prostheses.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.