{"title":"Measuring the Distribution of Tactile Acuity at the Index Finger and Thumb Fingertips.","authors":"Michiru Sobue, Soma Kato, Izumi Mizoguchi, Hiroyuki Kajimoto","doi":"10.1109/TOH.2025.3580707","DOIUrl":null,"url":null,"abstract":"<p><p>In our day-to-day activities, we utilize not only the pads of our fingers but also the sides and hemispherical tips when manipulating objects. For teleoperation systems to replicate these real-life interactions, tactile sensation must be presented and distributed across the entire fingertip. Thus, understanding the distribution of tactile acuity at the fingertip is imperative. Although there is a general conception that the tactile acuity of the finger differs between the end of the finger and the finger pad, both the change in resolution and the resolution along the side of the finger are relatively unexplored. We measured the tactile acuity distribution across the entire fingertip of the index finger and thumb, defining it as the ability to distinguish between two discrete orientations of the short linear tip of an indenter. The results revealed that tactile acuity decreased gradually and almost monotonically from fingertip to finger pad, with a significant drop observed at the lateral side of the fingertip. This study provides a fundamental basis for designing devices that can provide a level of tactile presentation wherein shapes can be recognized upon touch.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.8000,"publicationDate":"2025-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Haptics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/TOH.2025.3580707","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
In our day-to-day activities, we utilize not only the pads of our fingers but also the sides and hemispherical tips when manipulating objects. For teleoperation systems to replicate these real-life interactions, tactile sensation must be presented and distributed across the entire fingertip. Thus, understanding the distribution of tactile acuity at the fingertip is imperative. Although there is a general conception that the tactile acuity of the finger differs between the end of the finger and the finger pad, both the change in resolution and the resolution along the side of the finger are relatively unexplored. We measured the tactile acuity distribution across the entire fingertip of the index finger and thumb, defining it as the ability to distinguish between two discrete orientations of the short linear tip of an indenter. The results revealed that tactile acuity decreased gradually and almost monotonically from fingertip to finger pad, with a significant drop observed at the lateral side of the fingertip. This study provides a fundamental basis for designing devices that can provide a level of tactile presentation wherein shapes can be recognized upon touch.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.