Xiaohan Zhao, Mengwei Pang, Ping Ji, Aimin Hao, Dangxiao Wang
{"title":"Haptic rendering for multi-phase tooth extraction process.","authors":"Xiaohan Zhao, Mengwei Pang, Ping Ji, Aimin Hao, Dangxiao Wang","doi":"10.1109/TOH.2025.3569724","DOIUrl":null,"url":null,"abstract":"<p><p>Tooth extraction simulation with force feedback can provide a valuable training tool for dental students, familiarizing them with the detailed motion and force patterns involved in this procedure. This simulation encounters two major challenges - replicating the forceps' 7-DoF motion and accurately simulating the distinct phases of tooth extraction. This paper presents a comprehensive haptic simulation framework for simulating tooth extraction with force feedback, combining both hardware and software solutions. A pivotal feature of this system is the 7-DoF haptic rendering algorithm capable of simulating the 7-DoF motion of forceps. Additionally, a haptic handle resembling the extraction forceps and offering robust connectivity is developed. Furthermore, a multi-phase tooth extraction framework is proposed to simulate the entire tooth extraction process. This framework incorporates physical models to emulate the haptic characteristics of different extraction phases and includes predefined entry criteria for each phase to achieve accurate identification and seamless transitions. The system's effectiveness is validated through objective and subjective experiments, confirming its ability to faithfully replicate the unique haptic features of each extraction phase. Feedback from dental novices and experts indicates that this system could make a significant contribution to tooth extraction training, providing distinct advantages over traditional oral model practices.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4000,"publicationDate":"2025-05-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Haptics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/TOH.2025.3569724","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Tooth extraction simulation with force feedback can provide a valuable training tool for dental students, familiarizing them with the detailed motion and force patterns involved in this procedure. This simulation encounters two major challenges - replicating the forceps' 7-DoF motion and accurately simulating the distinct phases of tooth extraction. This paper presents a comprehensive haptic simulation framework for simulating tooth extraction with force feedback, combining both hardware and software solutions. A pivotal feature of this system is the 7-DoF haptic rendering algorithm capable of simulating the 7-DoF motion of forceps. Additionally, a haptic handle resembling the extraction forceps and offering robust connectivity is developed. Furthermore, a multi-phase tooth extraction framework is proposed to simulate the entire tooth extraction process. This framework incorporates physical models to emulate the haptic characteristics of different extraction phases and includes predefined entry criteria for each phase to achieve accurate identification and seamless transitions. The system's effectiveness is validated through objective and subjective experiments, confirming its ability to faithfully replicate the unique haptic features of each extraction phase. Feedback from dental novices and experts indicates that this system could make a significant contribution to tooth extraction training, providing distinct advantages over traditional oral model practices.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.