Prescribed-Time Bipartite Synchronization for General Linear Multiagent Systems: An Adaptive Dynamic Output-Feedback Strategy.

IF 9.4 1区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS
Yuan Zhou, Yu Zhao, Guofeng Zhang, Heung-Wing Joseph Lee
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Abstract

Achieving prescribed-time synchronization with output-feedback measurements in general linear multiagent systems is challenging, as it necessitates the simultaneous achievement of state synchronization and observer estimation within a prescribed time. This article focuses on general linear dynamics and aims to solve the prescribed-time bipartite synchronization (PT-BS) problem over cooperative-antagonistic networks. First, a couple of time-varying Riccati equations (TVREs) is introduced, which transforms the prescribed-time synchronization problem into a dynamic parameter design issue. By using the solutions of TVREs to design output feedback gains, a class of time-varying-gain prescribed-time observers and observer-based protocols are proposed. Then, since the proposed PT-BS observers require knowledge of some global information (i.e., the minimum eigenvalue of the topology-relevant Laplacian matrix), two adaptive strategies are presented to solve the output-feedback PT-BS problems in a fully distributed manner: an edge-based adaptive strategy and a node-based adaptive strategy. It successfully achieves state synchronization, observer estimation, and adaptive gain convergence within the prescribed settling time. Finally, a simulation example demonstrates the effectiveness of the theoretical results.

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来源期刊
IEEE Transactions on Cybernetics
IEEE Transactions on Cybernetics COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-COMPUTER SCIENCE, CYBERNETICS
CiteScore
25.40
自引率
11.00%
发文量
1869
期刊介绍: The scope of the IEEE Transactions on Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or machine, human, and organizations. The scope includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, cognitive systems, decision making, and robotics, to the extent that they contribute to the theme of cybernetics or demonstrate an application of cybernetics principles.
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