Tactile-Thermal Interactions: Cooperation and Competition.

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Lynette A Jones, Hsin-Ni Ho
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引用次数: 0

Abstract

This review focuses on the interactions between the cutaneous senses, and in particular touch and temperature, as these are the most relevant for developing skin-based display technologies for use in virtual reality (VR) and for designing multimodal haptic devices. A broad spectrum of research is reviewed ranging from studies that have examined the mechanisms involved in thermal intensification and tactile masking, to more applied work that has focused on implementing thermal-tactile illusions such as thermal referral and illusory wetness in VR environments. Research on these tactile-thermal illusions has identified the differences between the senses of cold and warmth in terms of their effects on the perception of object properties and the prevalence of the perceptual experiences elicited. They have also underscored the fundamental spatial and temporal differences between the tactile and thermal senses. The wide-ranging body of research on compound sensations such as wetness and stickiness has highlighted the mechanisms involved in sensing moisture and provided a framework for measuring these sensations in a variety of contexts. Although the interactions between the two senses are complex, it is clear that the addition of thermal inputs to a tactile display enhances both user experience and enables novel sensory experiences.

触觉-热相互作用:合作与竞争。
这篇综述的重点是皮肤感官之间的相互作用,特别是触摸和温度,因为这些是开发用于虚拟现实(VR)和设计多模态触觉设备的基于皮肤的显示技术最相关的。本文回顾了广泛的研究范围,从研究热强化和触觉掩蔽机制的研究,到更多的应用工作,重点是在VR环境中实现热触觉错觉,如热转诊和虚幻湿度。对这些触觉-热错觉的研究已经确定了冷感和热感在对物体特性感知的影响以及所引起的感知体验的普遍性方面的差异。他们还强调了触觉和热感觉之间的基本空间和时间差异。关于湿气和粘性等复合感觉的广泛研究强调了感知湿气的机制,并为在各种情况下测量这些感觉提供了一个框架。虽然两种感官之间的相互作用是复杂的,但很明显,在触觉显示器上添加热输入可以增强用户体验并实现新的感官体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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