Romain Le Magueresse, Fabrice Casset, Frederic Giraud, Munique Kazar Mendes, Daniel Mermin, Remi Franiatte, Anis Kaci, Mikael Colin
{"title":"Reconfigurable Flexible Haptic Interface Using Localized Friction Modulation.","authors":"Romain Le Magueresse, Fabrice Casset, Frederic Giraud, Munique Kazar Mendes, Daniel Mermin, Remi Franiatte, Anis Kaci, Mikael Colin","doi":"10.1109/TOH.2025.3548880","DOIUrl":null,"url":null,"abstract":"<p><p>Current flexible haptic technologies struggle to render textures as effectively as rigid surfaces with friction reduction due to poor propagation of elastic waves in flexible substrates. Alternative solutions using different actuators have been explored, but their low density hampers fine renderings, and so texture rendering. To overcome these limits, we propose in this paper the development, the characterization, and the evaluation of an innovative haptic solution enabling localized or continuous texture rendering on a flexible surface. On the basis of previous work, the developed surface is composed of several haptic resonators vibrating at an ultrasonic frequency, driven by piezoelectric actuators, and associated with a polymer matrix. The solution combines the advantages of a rigid haptic surface, implementing friction modulation to obtain texture stimulation, and the conformability of a 75 m thick polymer sheet. By powering or not the actuators, it is possible to display simple tactile shapes. Tribological measurements confirm that the friction reduction matches the desired shape. Two studies demonstrated the device's effectiveness: participants identified simple geometric shapes with a 96 success rate and 14 s detection time, and two users simultaneously recognized independent tactile patterns, achieving 89 accuracy. This flexible device supports simple geometric shape display with texture rendering, multi-touch and multi-user interaction, offering potential for various applications.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4000,"publicationDate":"2025-03-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Haptics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/TOH.2025.3548880","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Current flexible haptic technologies struggle to render textures as effectively as rigid surfaces with friction reduction due to poor propagation of elastic waves in flexible substrates. Alternative solutions using different actuators have been explored, but their low density hampers fine renderings, and so texture rendering. To overcome these limits, we propose in this paper the development, the characterization, and the evaluation of an innovative haptic solution enabling localized or continuous texture rendering on a flexible surface. On the basis of previous work, the developed surface is composed of several haptic resonators vibrating at an ultrasonic frequency, driven by piezoelectric actuators, and associated with a polymer matrix. The solution combines the advantages of a rigid haptic surface, implementing friction modulation to obtain texture stimulation, and the conformability of a 75 m thick polymer sheet. By powering or not the actuators, it is possible to display simple tactile shapes. Tribological measurements confirm that the friction reduction matches the desired shape. Two studies demonstrated the device's effectiveness: participants identified simple geometric shapes with a 96 success rate and 14 s detection time, and two users simultaneously recognized independent tactile patterns, achieving 89 accuracy. This flexible device supports simple geometric shape display with texture rendering, multi-touch and multi-user interaction, offering potential for various applications.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.