Stiffness Perception With Delayed Visual Feedback During Unimanual and Bimanual Interactions.

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Ido Gurevich, Shani Arusi, Ilana Nisky
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引用次数: 0

Abstract

During interactions with elastic objects, we integrate haptic and visual information to create stiffness perception. In many practical applications, either haptic or visual feedback may be delayed. Previous studies have investigated stiffness perception with delayed force or visual feedback in vertical interactions using the right hand. However, most daily interactions entail bimanual interactions that may be performed horizontally. Here, we studied the effect of visual delay sizes on stiffness perception during horizontal right-hand unimanual and bimanual interactions. We designed two forced-choice paradigm experiments. We asked right-handed participants to interact with pairs of elastic objects with either their right hand or both hands and determine which object felt stiffer. We delayed the visual information of one of the objects. In right-hand unimanual and bimanual interactions, consistent with previous studies, visual delay caused an overestimation of stiffness that increased with delay size. Interestingly, the participants' sensitivity to small differences in stiffness deteriorated due to delay only in right-hand unimanual and not bimanual interactions. The advantage in sensitivity of bimanual interactions compared to right-hand unimanual interactions could be considered in designing visual-haptic interfaces with delayed feedback. However, future studies are needed to determine the sensory mechanism that is responsible for this result.

单手和双手交互过程中延迟视觉反馈的刚度感知。
在与弹性物体的交互过程中,我们整合触觉和视觉信息来产生刚度感知。在许多实际应用中,触觉或视觉反馈都可能延迟。先前的研究已经调查了僵硬感与延迟的力量或视觉反馈在垂直互动中使用右手。然而,大多数日常交互都需要横向执行的手工交互。在此,我们研究了在水平右手单手和双手交互中视觉延迟大小对刚度感知的影响。我们设计了两个强迫选择范例实验。我们要求惯用右手的参与者用他们的右手或双手与成对的弹性物体互动,并确定哪个物体感觉更硬。我们延迟了其中一个物体的视觉信息。在右手单手和双手的相互作用中,与先前的研究一致,视觉延迟导致刚度的高估,随着延迟的大小而增加。有趣的是,参与者对刚度微小差异的敏感性仅在右手单手交互中因延迟而恶化,而不是双手交互。在设计具有延迟反馈的视-触觉界面时,可以考虑到双手交互相对于右手单手交互在灵敏度上的优势。然而,需要进一步的研究来确定导致这一结果的感觉机制。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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