{"title":"Effect of Finger Orientation on Contact Stiffness and Area During Sliding.","authors":"Jahangier Ahmad, Easa AliAbbasi, MReza Alipour Sormoli, Cagatay Basdogan","doi":"10.1109/TOH.2024.3509219","DOIUrl":null,"url":null,"abstract":"<p><p>Earlier experimental studies showed that the apparent contact area of a human fingerpad shrinks and eventually reaches a steady-state value as it slides on a smooth surface, although the root causes of this reduction have not been fully understood yet. We hypothesize that finger rotation about its axial axis and the movement direction play critical roles in the area change. To test this hypothesis, we conducted an experimental study to investigate the evolution of apparent contact area between a human fingerpad and a smooth flat surface under normal loading (stationary finger) and combined loading (sliding finger) conditions for 4 different internal rotations of the index finger (away from the second finger) about its axial (longitudinal) axis and 2 different sliding directions. Our results show a reduction in the contact area for radial sliding as expected, but a surprising increase in the ulnar direction for the higher finger rotations. We argue that this asymmetric behavior in contact area evolution stems from the changes in the equivalent radius of curvature and stiffening of the finger as the rotation angle increases, which manifests itself as the asymmetric stress distribution at the leading and trailing edges of the fingerpad in our finite element simulations.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4000,"publicationDate":"2024-12-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Haptics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/TOH.2024.3509219","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Earlier experimental studies showed that the apparent contact area of a human fingerpad shrinks and eventually reaches a steady-state value as it slides on a smooth surface, although the root causes of this reduction have not been fully understood yet. We hypothesize that finger rotation about its axial axis and the movement direction play critical roles in the area change. To test this hypothesis, we conducted an experimental study to investigate the evolution of apparent contact area between a human fingerpad and a smooth flat surface under normal loading (stationary finger) and combined loading (sliding finger) conditions for 4 different internal rotations of the index finger (away from the second finger) about its axial (longitudinal) axis and 2 different sliding directions. Our results show a reduction in the contact area for radial sliding as expected, but a surprising increase in the ulnar direction for the higher finger rotations. We argue that this asymmetric behavior in contact area evolution stems from the changes in the equivalent radius of curvature and stiffening of the finger as the rotation angle increases, which manifests itself as the asymmetric stress distribution at the leading and trailing edges of the fingerpad in our finite element simulations.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.