The dynamic interplay between neuroticism, extraversion, and problematic gaming in adolescents: A 4-wave longitudinal study.

IF 6.6 1区 医学 Q1 PSYCHIATRY
Journal of Behavioral Addictions Pub Date : 2025-02-11 Print Date: 2025-03-28 DOI:10.1556/2006.2024.00069
Jianhua Zhou, Meiyu Bai, Tubei Li, Tiantian Bi, Xue Gong
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引用次数: 0

Abstract

Background and aims: Adolescent problematic gaming is a global public health issue, and is associated with numerous negative outcomes. The Big Two personality traits, neuroticism and extraversion, have been identified as significant predictors of problematic gaming in adolescents. However, most previous studies have been cross-sectional, limiting the ability to explore their mutual influences or causality inference. This study addresses this gap by employing a longitudinal design and utilizing the Random Intercept Cross-Lagged Panel Model (RI-CLPM) to examine the bidirectional relations between the Big Two personality traits and problematic gaming at the within-person level.

Methods: This study included 3,307 students (Mean age = 11.30, SD = 0.48, 43.6% being girls). Participants were assessed annually, completing a total of four assessments over the course of the study.

Results: The RI-CLPM analyses revealed that neuroticism and problematic gaming significantly predict each other. Extraversion acts as a protective factor against adolescent problematic gaming, whereas problematic gaming leads to a decrease in extraversion levels. Additionally, the longitudinal relations between neuroticism and problematic gaming exhibit significant sex differences.

Discussion and conclusions: This study provides insights into the interplay between the Big Two personality traits and problematic gaming in adolescents. These findings emphasize the need for prevention and intervention strategies that address personality traits as risk factors while recognizing how problematic gaming can influence personality, promoting a more holistic approach. The observed sex differences highlight the importance of integrating sex-specific considerations in interventions.

青少年神经质、外向性和问题游戏之间的动态相互作用:一项四波纵向研究。
背景和目的:青少年问题游戏是一个全球性的公共卫生问题,并与许多负面结果相关。两大人格特征,神经质和外向性,已经被确定为青少年问题游戏的重要预测因素。然而,大多数先前的研究都是横断面的,限制了探索它们的相互影响或因果推理的能力。本研究通过纵向设计和随机截距交叉滞后面板模型(RI-CLPM)来解决这一差距,以检验两大人格特质与个人层面的问题游戏之间的双向关系。方法:共纳入3307名大学生,平均年龄11.30岁,SD = 0.48,女生43.6%。参与者每年接受一次评估,在整个研究过程中总共完成四次评估。结果:RI-CLPM分析显示,神经质和问题游戏具有显著的相互预测作用。外向性是青少年问题游戏的保护因素,而问题游戏导致外向性水平下降。此外,神经质和问题游戏之间的纵向关系表现出显著的性别差异。讨论与结论:本研究提供了两大人格特征与青少年问题游戏之间相互作用的见解。这些发现强调了预防和干预策略的必要性,即在认识到有问题的游戏如何影响个性的同时,将个性特征作为风险因素,促进更全面的方法。观察到的性别差异突出了在干预措施中纳入性别特异性考虑因素的重要性。
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来源期刊
CiteScore
12.30
自引率
7.70%
发文量
91
审稿时长
20 weeks
期刊介绍: The aim of Journal of Behavioral Addictions is to create a forum for the scientific information exchange with regard to behavioral addictions. The journal is a broad focused interdisciplinary one that publishes manuscripts on different approaches of non-substance addictions, research reports focusing on the addictive patterns of various behaviors, especially disorders of the impulsive-compulsive spectrum, and also publishes reviews in these topics. Coverage ranges from genetic and neurobiological research through psychological and clinical psychiatric approaches to epidemiological, sociological and anthropological aspects.
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