Digital Infographic Creation in Design Education: A Participatory Learning Algorithm Measuring Location-Based Spatial Impact

IF 1.1 4区 教育学 0 ART
Emel Birer, Esin Hasgül, Elif Gizem Metin
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引用次数: 0

Abstract

Design education includes many pursuits that deal with creativity, thinking and visual communication techniques in the learning process. This study aims to create a participatory learning algorithm based on a location, while measuring the spatial impact through an emergent situation. The exemplified issue is determined as fire that emerged due to climate change, which has become a significant agenda of the 21st century in most countries. The scope of the study is based on the creation of an algorithm for participatory learning techniques by using social media to create digital infographics in a workshop redefining Mugla, an affected place after the fire. The workshop context is designed to reveal the interaction between humankind and its natural environment, including nature, topography, animals, aids and all actors affected after the fire, while students are involved in research practices on participatory learning, using the diary method as a pedagogical research tool. The outputs of the participatory learning algorithm examine the informative part of the produced digital infographics with ethnomethodology and the visual part with descriptive analysis as a hybrid methodology taking data materials from social media. Cumulative results that reflect the location-based spatial impact are measured with a coding system of frequencies and a time-series data of polar mapping. We propose that such a participatory learning algorithm can improve students' visual communication, design creation, visualisation, expression of ideas and organisation of knowledge skills with the discipline of working together to make multilayered spatial readings.

设计教育中的数字信息图创作:一种参与式学习算法,测量基于位置的空间影响
设计教育包含许多追求,涉及学习过程中的创造力、思维和视觉交流技术。本研究旨在创建一种基于位置的参与式学习算法,同时通过突发情况来衡量空间影响。示例问题被确定为气候变化引起的火灾,气候变化已成为大多数国家 21 世纪的重要议程。本研究的范围基于创建参与式学习技术的算法,利用社交媒体在重新定义穆格拉(火灾后受影响的地方)的研讨会上创建数字信息图。研讨会的背景旨在揭示人类与其自然环境(包括自然、地形、动物、辅助工具和火灾后受影响的所有参与者)之间的互动关系,而学生们则参与到参与式学习的研究实践中,使用日记法作为教学研究工具。参与式学习算法的输出结果,以民族方法学的方式对制作的数字信息图表的信息部分进行了检查,并以描述性分析的方式对视觉部分进行了检查,这是一种利用社交媒体数据资料的混合方法。通过频率编码系统和极地制图的时间序列数据来衡量反映基于位置的空间影响的累积结果。我们认为,这种参与式学习算法可以提高学生的视觉交流、设计创作、可视化、想法表达和知识组织能力,并能与其他学科合作进行多层次的空间解读。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.90
自引率
9.10%
发文量
47
期刊介绍: The International Journal of Art & Design Education (iJADE) provides an international forum for research in the field of the art and creative education. It is the primary source for the dissemination of independently refereed articles about the visual arts, creativity, crafts, design, and art history, in all aspects, phases and types of education contexts and learning situations. The journal welcomes articles from a wide range of theoretical and methodological approaches to research, and encourages submissions from the broader fields of education and the arts that are concerned with learning through art and creative education.
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