{"title":"SIMIL: SIMple Issue Logic for GPUs","authors":"Rodrigo Huerta , José-Lorenzo Cruz , Jose-Maria Arnau , Antonio González","doi":"10.1016/j.micpro.2024.105105","DOIUrl":null,"url":null,"abstract":"<div><div>GPU architectures have become popular for executing general-purpose programs. In particular, they are some of the most efficient architectures for machine learning applications which are among the most trendy and demanding applications nowadays.</div><div>This paper presents SIMIL (SIMple Issue Logic for GPUs), an architectural modification to the issue stage that replaces scoreboards with a Dependence Matrix to track dependencies among instructions and avoid data hazards. We show that a Dependence Matrix is more effective in the presence of repetitive use of source operands, which is common in many applications. Besides, a Dependence Matrix with minor extensions can also support a simplistic out-of-order issue. Evaluations on an NVIDIA Tesla V100-like GPU show that SIMIL provides a speed-up of up to 2.39 in some machine learning programs and 1.31 on average for various benchmarks, while it reduces energy consumption by 12.81%, with only 1.5% area overhead. We also show that SIMIL outperforms a recently proposed approach for out-of-order issue that uses register renaming.</div></div>","PeriodicalId":49815,"journal":{"name":"Microprocessors and Microsystems","volume":null,"pages":null},"PeriodicalIF":1.9000,"publicationDate":"2024-10-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Microprocessors and Microsystems","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0141933124001005","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
GPU architectures have become popular for executing general-purpose programs. In particular, they are some of the most efficient architectures for machine learning applications which are among the most trendy and demanding applications nowadays.
This paper presents SIMIL (SIMple Issue Logic for GPUs), an architectural modification to the issue stage that replaces scoreboards with a Dependence Matrix to track dependencies among instructions and avoid data hazards. We show that a Dependence Matrix is more effective in the presence of repetitive use of source operands, which is common in many applications. Besides, a Dependence Matrix with minor extensions can also support a simplistic out-of-order issue. Evaluations on an NVIDIA Tesla V100-like GPU show that SIMIL provides a speed-up of up to 2.39 in some machine learning programs and 1.31 on average for various benchmarks, while it reduces energy consumption by 12.81%, with only 1.5% area overhead. We also show that SIMIL outperforms a recently proposed approach for out-of-order issue that uses register renaming.
期刊介绍:
Microprocessors and Microsystems: Embedded Hardware Design (MICPRO) is a journal covering all design and architectural aspects related to embedded systems hardware. This includes different embedded system hardware platforms ranging from custom hardware via reconfigurable systems and application specific processors to general purpose embedded processors. Special emphasis is put on novel complex embedded architectures, such as systems on chip (SoC), systems on a programmable/reconfigurable chip (SoPC) and multi-processor systems on a chip (MPSoC), as well as, their memory and communication methods and structures, such as network-on-chip (NoC).
Design automation of such systems including methodologies, techniques, flows and tools for their design, as well as, novel designs of hardware components fall within the scope of this journal. Novel cyber-physical applications that use embedded systems are also central in this journal. While software is not in the main focus of this journal, methods of hardware/software co-design, as well as, application restructuring and mapping to embedded hardware platforms, that consider interplay between software and hardware components with emphasis on hardware, are also in the journal scope.