VT-SGN:Spiking Graph Neural Network for Neuromorphic Visual-Tactile Fusion.

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Peiliang Wu, Haozhe Zhang, Yao Li, Wenbai Chen, Guowei Gao
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引用次数: 0

Abstract

Current issues with neuromorphic visual-tactile perception include limited training network representation and inadequate cross-modal fusion. To address these two issues, we proposed a dual network called visual-tactile spiking graph neural network (VT-SGN) that combines graph neural networks and spiking neural networks to jointly utilize the neuromorphic visual and tactile source data. First, the neuromorphic visual-tactile data were expanded spatiotemporally to create a taxel-based tactile graph in the spatial domain, enabling the complete exploitation of the irregular spatial structure properties of tactile information. Subsequently, a method for converting images into graph structures was proposed, allowing the vision to be trained alongside graph neural networks and extracting graph-level features from the vision for fusion with tactile data. Finally, the data were expanded into the time domain using a spiking neural network to train the model and propagate it backwards. This framework effectively utilizes the structural differences between sample instances in the spatial dimension to improve the representational power of spiking neurons, while preserving the biodynamic mechanism of the spiking neural network. Additionally, it effectively solves the morphological variance between the two perceptions and further uses complementary data between visual and tactile. To demonstrate that our approach can improve the learning of neuromorphic perceptual information, we conducted comprehensive comparative experiments on three datasets to validate the benefits of the proposed VT-SGN framework by comparing it with state-of-the-art studies.

VT-SGN:用于神经形态视觉-触觉融合的尖峰图神经网络。
神经形态视觉-触觉感知目前存在的问题包括训练网络代表性有限和跨模态融合不足。为了解决这两个问题,我们提出了一种名为视觉-触觉尖峰图神经网络(VT-SGN)的双重网络,它结合了图神经网络和尖峰神经网络,共同利用神经形态视觉和触觉源数据。首先,对神经形态视觉-触觉数据进行时空扩展,在空间域创建基于分类单元的触觉图,从而完全利用触觉信息的不规则空间结构特性。随后,提出了一种将图像转换为图结构的方法,从而可以在训练视觉的同时训练图神经网络,并从视觉中提取图级特征与触觉数据进行融合。最后,利用尖峰神经网络将数据扩展到时域,以训练模型并向后传播。该框架有效利用了样本实例在空间维度上的结构差异,提高了尖峰神经元的表征能力,同时保留了尖峰神经网络的生物动力学机制。此外,它还有效地解决了两种感知之间的形态差异,并进一步利用了视觉和触觉之间的互补数据。为了证明我们的方法可以改善神经形态感知信息的学习,我们在三个数据集上进行了全面的对比实验,通过与最先进的研究进行比较,验证了所提出的 VT-SGN 框架的优势。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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