The influence of SDL on learning satisfaction in online learning and group differences between undergraduates and graduates

IF 4.8 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Meina Zhu, Min Young Doo, Sara Masoud, Yaoxian Huang
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Abstract

This study examines the influences of learners’ motivation, self-monitoring, and self-management on learning satisfaction in online learning environments. The participants were 185 undergraduates and 99 graduate students majoring in computer science and engineering. The participants’ motivation, self-monitoring, self-management, and learning satisfaction were measured using a questionnaire. Results indicated that motivation, self-monitoring, and self-management significantly influenced learning satisfaction and the three factors together accounted for approximately 60% of the variance in learning satisfaction. Motivation was the most influential factor on learning engagement. Group differences emerged between undergraduates and graduate students in the influences of motivation, self-monitoring, and self-management on learning satisfaction. Compared to undergraduate students, graduate students had statistically higher scores in motivation, self-monitoring, and self-management, but not in learning satisfaction. The three factors also influenced undergraduate and graduate students differently in the regression analysis results. Motivation and self-monitoring, but not self-management influenced undergraduates’ learning satisfaction, whereas motivation and self-management, but not self-monitoring influenced graduates’ learning satisfaction. Further studies are needed to investigate the reasons for the group differences. The implications are that instructors need to utilize SDL strategies extensively to enhance learning satisfaction in online learning. In addition, designers, instructors, and institutions should tailor the learning strategies more effectively for their target audience given the differences in the influence of SDL on learning satisfaction between undergraduates and graduates.

Abstract Image

SDL 对在线学习中学习满意度的影响以及本科生和毕业生的群体差异
本研究探讨了学习者的学习动机、自我监控和自我管理对在线学习环境中学习满意度的影响。研究对象包括 185 名计算机科学与工程专业的本科生和 99 名研究生。研究采用问卷调查的方式,对学员的学习动机、自我监控、自我管理和学习满意度进行了测量。结果表明,学习动机、自我监控和自我管理对学习满意度有显著影响,这三个因素加在一起约占学习满意度变异的 60%。学习动机是对学习参与度影响最大的因素。在学习动机、自我监控和自我管理对学习满意度的影响方面,本科生和研究生之间出现了群体差异。与本科生相比,研究生在学习动机、自我监控和自我管理方面的得分高于本科生,但在学习满意度方面的得分却低于本科生。在回归分析结果中,这三个因素对本科生和研究生的影响也有所不同。本科生的学习动机和自我监控而非自我管理影响了他们的学习满意度,而研究生的学习动机和自我管理而非自我监控影响了他们的学习满意度。还需要进一步的研究来探究造成群体差异的原因。研究的意义在于,教师需要广泛使用 SDL 策略来提高在线学习的满意度。此外,鉴于可持续发展学习对本科生和毕业生学习满意度的影响存在差异,设计者、教师和院校应更有效地为目标受众量身定制学习策略。
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来源期刊
Education and Information Technologies
Education and Information Technologies EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
10.00
自引率
12.70%
发文量
610
期刊介绍: The Journal of Education and Information Technologies (EAIT) is a platform for the range of debates and issues in the field of Computing Education as well as the many uses of information and communication technology (ICT) across many educational subjects and sectors. It probes the use of computing to improve education and learning in a variety of settings, platforms and environments. The journal aims to provide perspectives at all levels, from the micro level of specific pedagogical approaches in Computing Education and applications or instances of use in classrooms, to macro concerns of national policies and major projects; from pre-school classes to adults in tertiary institutions; from teachers and administrators to researchers and designers; from institutions to online and lifelong learning. The journal is embedded in the research and practice of professionals within the contemporary global context and its breadth and scope encourage debate on fundamental issues at all levels and from different research paradigms and learning theories. The journal does not proselytize on behalf of the technologies (whether they be mobile, desktop, interactive, virtual, games-based or learning management systems) but rather provokes debate on all the complex relationships within and between computing and education, whether they are in informal or formal settings. It probes state of the art technologies in Computing Education and it also considers the design and evaluation of digital educational artefacts.  The journal aims to maintain and expand its international standing by careful selection on merit of the papers submitted, thus providing a credible ongoing forum for debate and scholarly discourse. Special Issues are occasionally published to cover particular issues in depth. EAIT invites readers to submit papers that draw inferences, probe theory and create new knowledge that informs practice, policy and scholarship. Readers are also invited to comment and reflect upon the argument and opinions published. EAIT is the official journal of the Technical Committee on Education of the International Federation for Information Processing (IFIP) in partnership with UNESCO.
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