{"title":"Designing a recommender system to promote self-regulated learning in online contexts: A design-based study","authors":"Jiahui Du, Khe Foon Hew, Long Zhang","doi":"10.1007/s10639-024-12867-w","DOIUrl":null,"url":null,"abstract":"<p>Self-regulated learning (SRL) is a prerequisite for successful learning. However, studies have reported that many students struggle with self-regulation in online learning, indicating the need to provide students with additional support for SRL. This study adopted a design-based research methodology to iteratively design, implement, and evaluate different SRL recommendation designs. The main study consisted of three cycles, which were conducted in a fully online graduate course. Eighty-one students who enrolled in this course over three semesters participated in the study. The qualitative results generated from student interviews were assessed immediately after each cycle, and students’ perceptions were adopted to refine the design of next cycle. The quantitative results were analyzed after the last cycle of the study to examine the effects of different SRL recommendation designs on students’ SRL skills and learning performance. The results showed that the different recommendations designs had significant effects on students’ SRL skills. The refined system adopted in the last cycle showed the greatest potential for promoting students’ SRL skills, although no significant effect was found on their learning performance. These findings resulted in a set of design guidelines that can shed light on future literature, including: (a) incorporate personalization into the design rationale, (b) ensuring the ease of use of the system, (c) enriching users’ learning experience, and (d) sustaining users’ motivation.</p>","PeriodicalId":51494,"journal":{"name":"Education and Information Technologies","volume":null,"pages":null},"PeriodicalIF":4.8000,"publicationDate":"2024-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Education and Information Technologies","FirstCategoryId":"95","ListUrlMain":"https://doi.org/10.1007/s10639-024-12867-w","RegionNum":2,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0
Abstract
Self-regulated learning (SRL) is a prerequisite for successful learning. However, studies have reported that many students struggle with self-regulation in online learning, indicating the need to provide students with additional support for SRL. This study adopted a design-based research methodology to iteratively design, implement, and evaluate different SRL recommendation designs. The main study consisted of three cycles, which were conducted in a fully online graduate course. Eighty-one students who enrolled in this course over three semesters participated in the study. The qualitative results generated from student interviews were assessed immediately after each cycle, and students’ perceptions were adopted to refine the design of next cycle. The quantitative results were analyzed after the last cycle of the study to examine the effects of different SRL recommendation designs on students’ SRL skills and learning performance. The results showed that the different recommendations designs had significant effects on students’ SRL skills. The refined system adopted in the last cycle showed the greatest potential for promoting students’ SRL skills, although no significant effect was found on their learning performance. These findings resulted in a set of design guidelines that can shed light on future literature, including: (a) incorporate personalization into the design rationale, (b) ensuring the ease of use of the system, (c) enriching users’ learning experience, and (d) sustaining users’ motivation.
期刊介绍:
The Journal of Education and Information Technologies (EAIT) is a platform for the range of debates and issues in the field of Computing Education as well as the many uses of information and communication technology (ICT) across many educational subjects and sectors. It probes the use of computing to improve education and learning in a variety of settings, platforms and environments.
The journal aims to provide perspectives at all levels, from the micro level of specific pedagogical approaches in Computing Education and applications or instances of use in classrooms, to macro concerns of national policies and major projects; from pre-school classes to adults in tertiary institutions; from teachers and administrators to researchers and designers; from institutions to online and lifelong learning. The journal is embedded in the research and practice of professionals within the contemporary global context and its breadth and scope encourage debate on fundamental issues at all levels and from different research paradigms and learning theories. The journal does not proselytize on behalf of the technologies (whether they be mobile, desktop, interactive, virtual, games-based or learning management systems) but rather provokes debate on all the complex relationships within and between computing and education, whether they are in informal or formal settings. It probes state of the art technologies in Computing Education and it also considers the design and evaluation of digital educational artefacts. The journal aims to maintain and expand its international standing by careful selection on merit of the papers submitted, thus providing a credible ongoing forum for debate and scholarly discourse. Special Issues are occasionally published to cover particular issues in depth. EAIT invites readers to submit papers that draw inferences, probe theory and create new knowledge that informs practice, policy and scholarship. Readers are also invited to comment and reflect upon the argument and opinions published. EAIT is the official journal of the Technical Committee on Education of the International Federation for Information Processing (IFIP) in partnership with UNESCO.