{"title":"Learning Effect in Joystick Tactile Guidance.","authors":"Pavel Zikmund, Michaela Horpatzka, Miroslav Macik","doi":"10.1109/TOH.2024.3368663","DOIUrl":null,"url":null,"abstract":"<p><p>Haptic feedback is a method to provide tactile guidance in scenarios requiring multiple senses and divided attention like aviation. Earlier tests on a flight simulator and an in-flight test using the proposed tactile guidance method have shown the need to study its learning process. In this study, twelve participants completed two tactile guidance tasks without visual feedback across twelve sessions to analyze the learning effect. The paper shows an improvement between sessions in guidance accuracy, response time, and self-assessed workload. On the other hand, reaction delay is not affected by the training. The percentage improvement between the initial and trained skills reached 30 % in guidance accuracy performance.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4000,"publicationDate":"2024-02-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Haptics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/TOH.2024.3368663","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
Haptic feedback is a method to provide tactile guidance in scenarios requiring multiple senses and divided attention like aviation. Earlier tests on a flight simulator and an in-flight test using the proposed tactile guidance method have shown the need to study its learning process. In this study, twelve participants completed two tactile guidance tasks without visual feedback across twelve sessions to analyze the learning effect. The paper shows an improvement between sessions in guidance accuracy, response time, and self-assessed workload. On the other hand, reaction delay is not affected by the training. The percentage improvement between the initial and trained skills reached 30 % in guidance accuracy performance.
期刊介绍:
IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.