Effects of Contact Force on Vibrotactile Perceived Intensity Across the Upper Body

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Dajin Lee;Gyeore Yun;Seungmoon Choi
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引用次数: 0

Abstract

Full-body haptic suits, which can provide tactile sensations across the entire body, have been gaining popularity recently. The tightness of a suit to the user's body determines the contact force between the tactile actuators and the body. The contact force is likely to alter the intended perceptual effects, but relatively little is known about the extent of the alteration. Under this context, we present the effects of contact force on vibrotactile perceived intensity on three body parts: dorsal hand, upper arm, and lower back. To this end, we conducted three perceptual magnitude estimation experiments while controlling vibration amplitude, frequency, and contact force. The results show that increasing the contact force generally made the vibration stimuli feel stronger, while the specific behaviors were dependent on the body part and the experimental variables. Finally, we summarize the major findings and provide guidelines regarding contact force adjustment for effective full-body haptic rendering.
接触力对上半身振动触觉强度的影响
能够提供全身触觉的全身触觉服最近越来越受欢迎。衣服与使用者身体的紧密度决定了触觉致动器与身体之间的接触力。接触力很可能会改变预期的感知效果,但人们对这种改变的程度知之甚少。在此背景下,我们介绍了接触力对手背、上臂和腰部这三个身体部位的振动触觉感知强度的影响。为此,我们在控制振动幅度、频率和接触力的同时,进行了三次感知幅度估计实验。结果表明,增加接触力通常会使振动刺激感觉更强烈,而具体表现则取决于身体部位和实验变量。最后,我们总结了主要研究结果,并就如何调整接触力以实现有效的全身触觉渲染提供了指导。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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