Electronic Shooting Simulator Family "STrIzh": Implementation Levels and Free Software Structure

IF 0.2 Q4 INSTRUMENTS & INSTRUMENTATION
S. F. Egorov
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Abstract

Development of rifle electronic simulators (i.e. for hand weapons and not using ammunition) is an important task, since the production of any type of small arms according to regulatory documents also requires the production of a simulator to instill aiming and firing skills. A family of electronic shooting simulators "STrIzh" of four levels of implementation: initial, basic, professional and special is described. Structural diagrams of different configurations are given, functional purpose and capabilities of each level of simulators are shown. The initial level allows independent assemble the simulator from publicly available elements (laptop, webcam, weapon layouts, IR LEDs), which can contribute to widespread use both in schools and at home, but is low in accuracy and manufacturabili (requires daily calibration). The basic level also allows independent assemble the simulator, and less publicly available elements (laptop, projector, mockup weapons, laser emitters, FHD camera), which allows to be used both in schools and in DOSAAF structures, and has acceptable accuracy and manufacturability (a weekly calibration is enough, but assembling a mock-up weapon with laser emitters requires adjustments). It is recommended to limit the special level to virtual reality simulators, including a helmet with a smartphone and a mockup of a weapon with its smartphone which also contributes to its public availability and widespread use. The simulator software algorithm should fully support all implementation levels with different configurations and include a multimedia shooting training system. Mathematical models of external ballistics of thrown equipment for Kalashnikov assault rifle, Makarov pistol, hand-held anti-tank grenade launcher 7 products are described in detail, taking into account changes in atmospheric factors (temperature, air pressure, wind force) and dispersion of various types of ammunition. The above review of rifle simulators and their experience revealed the main trends of improvement – use of virtual reality and training not only direct shooting skills, but also training in the eligibility of the use of weapons, safe handling of them and even tactical interaction in the group. 
电子射击模拟器系列 "STRIzh":实现级别和自由软件结构
开发步枪电子模拟器(即用于手持武器且不使用弹药的模拟器)是一项重要任务,因为根据规范性文件,生产任何类型的小型武器都需要生产一种模拟器来灌输瞄准和射击技能。本文介绍了 "STRIzh "系列电子射击模拟器的四个执行级别:初始、基本、专业和特殊。文中给出了不同配置的结构图,并说明了每一级模拟器的功能目的和能力。初始级别允许从公开可用的元素(笔记本电脑、网络摄像头、武器布局、红外 LED)中独立组装模拟器,这有助于在学校和家庭中广泛使用,但精度和可制造性较低(需要每天校准)。基本级还允许独立组装模拟器,以及较少公开的元素(笔记本电脑、投影仪、模拟武器、激光发射器、FHD 摄像机),这允许在学校和 DOSAAF 结构中使用,并具有可接受的精度和可制造性(每周校准一次即可,但组装带有激光发射器的模拟武器需要调整)。建议将特殊水平限制在虚拟现实模拟器上,包括带智能手机的头盔和带智能手机的模拟武器,这也有助于其公开和广泛使用。模拟器软件算法应完全支持不同配置的所有实施级别,并包括多媒体射击训练系统。详细介绍了卡拉什尼科夫突击步枪、马卡罗夫手枪、手持式反坦克榴弹发射器等 7 种产品的抛掷装备外部弹道数学模型,其中考虑到了大气因素(温度、气压、风力)的变化和各类弹药的散布情况。以上对步枪模拟器及其经验的回顾揭示了改进的主要趋势--使用虚拟现实技术,不仅训练直接射击技能,而且训练使用武器的资格、安全操作武器,甚至小组中的战术互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Devices and Methods of Measurements
Devices and Methods of Measurements INSTRUMENTS & INSTRUMENTATION-
自引率
25.00%
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18
审稿时长
8 weeks
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