Adaptive Energy Reference Time Domain Passivity Control of Haptic Interfaces

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Nafise Faridi Rad;Ryozo Nagamune
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引用次数: 0

Abstract

Haptic devices are designed to assist humans in operating tasks in a remote or virtual environment. The passivity-based controllers feed back the forces from the environment while maintaining stability. This article presents the adaptive energy reference time domain passivity approach to overcome the sudden force change inherent in the conventional time domain passivity approach (TDPA). The main advantage of the proposed method is that it can be applied to the haptic interfaces interacting with delayed unknown environments without increasing conservatism compared to the conventional TDPA with or without energy reference. The adaptive energy reference is learned at each interaction by a passive estimation of the haptic interface energy. The energy reference is found using force and velocity data, which does not need the foreknowledge of the environment dynamic model parameters and time delay. Therefore, the designed controller can adapt to different environments and time delays. The proposed method is evaluated in both simulation and experimental setups where the parameters of the environments are unknown to the controller. It is shown that the sudden change in force is decreased compared to the conventional TDPA for haptic interface with or without time delay in the system.
触觉界面的自适应能量参考时域通过性控制
触觉设备旨在协助人类在远程或虚拟环境中执行任务。基于被动性的控制器在保持稳定性的同时反馈来自环境的力。本文提出了自适应能量参考时域被动方法,以克服传统时域被动方法(TDPA)固有的力突变问题。所提方法的主要优势在于,与有或无能量参考的传统 TDPA 相比,它可以应用于与延迟未知环境交互的触觉界面,而不会增加保守性。自适应能量参考是在每次交互时通过对触觉界面能量的被动估计来学习的。能量参考是通过力和速度数据找到的,不需要预先知道环境动态模型参数和时间延迟。因此,所设计的控制器可以适应不同的环境和时间延迟。在控制器未知环境参数的情况下,对所提出的方法进行了模拟和实验评估。结果表明,与传统的触觉界面 TDPA 相比,无论系统中是否有时间延迟,力的突然变化都会减小。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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