Methodology for fault grading high speed I/O interfaces used in complex Graphics Processing Unit

Animesh Khare, P. Kishore, S. Reddy, K. Rajan, A. Sanghani
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引用次数: 1

Abstract

Graphics Processing Unit (GPU) requires I/O bandwidth of the order of Gbps which can be met by implementation of High Speed Serializer/Deserializer differential I/Os with clock embedded in data stream, traditionally tested using functional Built In Self Test (BIST). Implementation of these I/Os on complex graphics chip poses requirement for fault grading these I/Os. This paper presents the challenges involved in fault grading SerDes I/Os used in Nvidia's GPU chips and proposes methodology for extracting fault coverage numbers using industry standard tools.
复杂图形处理单元用高速I/O接口故障分级方法
图形处理单元(GPU)需要Gbps数量级的I/O带宽,这可以通过在数据流中嵌入时钟的高速序列化/反序列化差分I/O实现来满足,传统上使用功能内置自检(BIST)进行测试。在复杂图形芯片上实现这些I/ o,对这些I/ o的故障分级提出了要求。本文介绍了Nvidia GPU芯片中使用的SerDes I/ o故障分级所涉及的挑战,并提出了使用行业标准工具提取故障覆盖数的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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