{"title":"In-system constrained-random stimuli generation for post-silicon validation","authors":"A. Kinsman, Ho Fai Ko, N. Nicolici","doi":"10.1109/TEST.2012.6401541","DOIUrl":null,"url":null,"abstract":"When generating the verification stimuli in a pre-silicon environment, the primary objectives are to reduce the simulation time and the pattern count for achieving the target coverage goals. In a hardware environment, because an increase in the number of stimuli is inherently compensated by the advantage of real-time execution, the objective augments to considering hardware complexity when designing in-system stimuli generators that must operate according to user-programmable constraints. In this paper we introduce a structured methodology for porting in-system the constrained-random stimuli generation aspect from a pre-silicon verification environment.","PeriodicalId":353290,"journal":{"name":"2012 IEEE International Test Conference","volume":"104 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-11-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE International Test Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TEST.2012.6401541","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11
Abstract
When generating the verification stimuli in a pre-silicon environment, the primary objectives are to reduce the simulation time and the pattern count for achieving the target coverage goals. In a hardware environment, because an increase in the number of stimuli is inherently compensated by the advantage of real-time execution, the objective augments to considering hardware complexity when designing in-system stimuli generators that must operate according to user-programmable constraints. In this paper we introduce a structured methodology for porting in-system the constrained-random stimuli generation aspect from a pre-silicon verification environment.