Embodying Wind through Flare: How Natural Phenomena Can Contribute to Enriching the Design of Interactive Systems

Stijn Ossevoort, Miguel Bruns
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Abstract

Since the divide between nature and society, humans have objectified nature. This continuing separation has corrupted the relationship with our natural habitat. While various design research projects bring elements of nature into our cultivated environment, most incorporate nature as a separate entity. Although integrative collaborations with nature can be found in interactive projects designed from non-anthropocentric perspectives, they are not specifically aimed to connect humans with nature. We argue that the same forces that shape our natural habitat allow us to be closer to nature and propose the participation of natural phenomena as strong concept for the design of interactive systems. To illustrate this concept, we present Flare, a silk dress embroidered with dandelions made up of LED's which react to wind movements. With Flare as an evocative object, we draw parallels between existing theories and explore opportunities for designers to create interactions which help us to reconnect with nature.
通过耀斑体现风:自然现象如何有助于丰富交互系统的设计
自从自然与社会分离以来,人类就把自然物化了。这种持续的分离已经破坏了我们与自然栖息地的关系。虽然各种各样的设计研究项目将自然元素带入我们的栽培环境,但大多数都将自然作为一个单独的实体。虽然从非人类中心的角度设计的互动项目中可以找到与自然的综合合作,但它们并不是专门旨在将人与自然联系起来。我们认为,塑造我们自然栖息地的同样力量使我们更接近自然,并提出将自然现象的参与作为交互系统设计的强大概念。为了说明这个概念,我们展示了Flare,一件绣有蒲公英的丝绸连衣裙,由LED组成,可以对风的运动做出反应。我们将Flare作为一个令人回味的对象,在现有理论之间绘制相似之处,并探索设计师创造互动的机会,帮助我们重新与自然联系。
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