A fully model-based MPC solution including VSB shot dose assignment and shape correction

I. Bork, P. Buck, Murali Reddy, Bhardwaj Durvasula
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引用次数: 5

Abstract

The value of using multiple dose levels for individual shots on VSB (Variable Shaped Beam) mask writers has been demonstrated earlier [1][2]. The main advantage of modulating dose on a per shot basis is the fact that higher dose levels can be used selectively for critical features while other areas of the mask with non-critical feature types can be exposed at lower dose levels. This reduces the amount of backscattering and mask write time penalty compared to a global overdose-undersize approach. While dose assignment to certain polygons or parts of polygons (VSB shots) can easily be accomplished via DRC rules on layers with limited shape variations like contact or VIA layers, it can be challenging to come up with consistent rules for layers consisting of a very broad range of shapes, generally found on metal layers. This work introduces a method for fully model-based modulation of shot dose for VSB machines supporting between two and eight dose levels and demonstrates results achieved with this method.
一个完全基于模型的MPC解决方案,包括VSB注射剂量分配和形状校正
在VSB(可变形状光束)掩模书写器上使用多个剂量水平进行单次注射的价值已在早期得到证实[1][2]。在每次注射的基础上调节剂量的主要优点是,可以选择性地对关键特征使用较高的剂量水平,而具有非关键特征类型的面罩的其他区域可以以较低的剂量水平暴露。与全局overdose-undersize方法相比,这减少了后向散射和掩膜写入时间损失。虽然对某些多边形或多边形部分(VSB镜头)的剂量分配可以通过对具有有限形状变化的层(如接触层或via层)的DRC规则轻松完成,但对于由非常广泛的形状组成的层(通常在金属层上发现)提出一致的规则可能具有挑战性。本工作介绍了一种完全基于模型的VSB机器注射剂量调制方法,该方法支持2到8个剂量水平,并演示了使用该方法获得的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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