身体意象应对策略和化身识别在自我概念清晰与游戏障碍关系中的系列中介作用:一项初步研究

Q1 Psychology
Rocco Servidio , Mark D. Griffiths , Stefano Boca , Zsolt Demetrovics
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引用次数: 2

摘要

游戏障碍(GD)已被公认为一种心理健康问题,会导致不良和心理社会后果。尽管先前的证据表明,较差的自我概念清晰度(SCC)和化身识别与GD有关,但对身体形象应对策略(外表固定和回避,一种逃避现实的形式)在这种关系中的中介作用知之甚少。共有214名意大利在线游戏玩家(64%为男性)通过在社交媒体游戏论坛和其他在线网站上发布调查链接进行匿名在线招募。参与者的年龄从18岁到59岁不等(M=24.07岁,SD=5.19)。相关分析结果表明,SCC与GD呈负相关,而身体应对策略和化身识别与GD呈正相关。回避完全介导了SCC与GD之间的关联。此外,外观固定和化身识别是SCC和GD之间的全系列中介。总体而言,本研究的结果为理解GD的潜在决定因素提供了潜在的途径,这有助于设计干预方案,以帮助降低玩家患GD的风险。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The serial mediation effects of body image-coping strategies and avatar-identification in the relationship between self-concept clarity and gaming disorder: A pilot study

Gaming disorder (GD) has been recognized as a mental health problem, resulting in adverse and psychosocial consequences. Although previous evidence suggests poorer self-concept clarity (SCC) and avatar identification are associated with GD, less is known about the mediating role of body-image coping strategies (appearance-fixing and avoidance, a form of escapism) in this relationship. A total of 214 Italian online gamers (64 % males) were anonymously recruited online by posting the survey link on social media gaming forums and other online sites. The participants’ ages ranged from 18 to 59 years (M = 24.07 years, SD = 5.19). The results of the correlational analysis showed that SCC was negatively related to GD, whereas body coping strategies and avatar-identification were positively associated with GD. Avoidance fully mediated the association between SCC and GD. Moreover, appearance-fixing and avatar-identification were full serial mediators between SCC and GD. Overall, the results of the present study suggest potential pathways for understanding the underlying determinants of GD, which can help in the design of intervention programs to help reduce the risk of GD among players.

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来源期刊
Addictive Behaviors Reports
Addictive Behaviors Reports Medicine-Psychiatry and Mental Health
CiteScore
6.80
自引率
0.00%
发文量
69
审稿时长
71 days
期刊介绍: Addictive Behaviors Reports is an open-access and peer reviewed online-only journal offering an interdisciplinary forum for the publication of research in addictive behaviors. The journal accepts submissions that are scientifically sound on all forms of addictive behavior (alcohol, drugs, gambling, Internet, nicotine and technology) with a primary focus on behavioral and psychosocial research. The emphasis of the journal is primarily empirical. That is, sound experimental design combined with valid, reliable assessment and evaluation procedures are a requisite for acceptance. We are particularly interested in ''non-traditional'', innovative and empirically oriented research such as negative/null data papers, replication studies, case reports on novel treatments, and cross-cultural research. Studies that might encourage new lines of inquiry as well as scholarly commentaries on topical issues, systematic reviews, and mini reviews are also very much encouraged. We also welcome multimedia submissions that incorporate video or audio components to better display methodology or findings.
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